# Any update on the upcoming Gear & Spell System Changes?

**URL:** <https://community.puzzlequest3.com/t/any-update-on-the-upcoming-gear-spell-system-changes/3756>\
**Category:** Game Feedback & Ideas\
**Created:** [August 10, 2023, 7:23am UTC](https://community.puzzlequest3.com/t/any-update-on-the-upcoming-gear-spell-system-changes/3756 "2023-08-10T07:23:23Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Thalinae](https://avatars.discourse-cdn.com/v4/letter/t/7feea3/32.png) [@Thalinae](https://community.puzzlequest3.com/u/Thalinae)\
**Post date:** [August 10, 2023, 7:23am UTC](https://community.puzzlequest3.com/t/any-update-on-the-upcoming-gear-spell-system-changes/3756/1 "2023-08-10T07:23:23Z")

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Dear Devs,

The Roadmap proposed changes to the Gear & Spell System. I will just re-link my question from May (Update 2.0 Patch Notes Discussion):

> [@Update 2.0 Patch Notes](https://community.puzzlequest3.com/t/update-2-0-patch-notes/3286/88):
>
> Just to keep on asking: Any update on the topic of “Fixing Season Archives” making it into 2.1 yet?
> 
> Another thing, where an official announcement would be really helpful: We recently discussed in the KD / world chat the topic of upgrading gear/spells and came to the conclusion that without any more information on this matter, it does not make sense to invest resources until the “Gear & Spell Improvements” from the Roadmap (Spring → only one month left) hits the servers.
> 
> Because the Roadmap allows for some interpretation:
> 
> - The resource system will be changed
> - The spell system (e.g., mana gain, mana usage) will change
> - The spell attributes (cost, effect of existing spells changes
> - The spell effects change in scaling
> - New spells are introduced with previously unavailable effects
> - The gear set system changes as well as the set effects / scaling
> - The gear attributes change in effect / scaling
> - New gear is introduced with previously unavailable effects / set bonus
> 
> → usually, with such changes, you also scaled the enemies / changed the behavior, which means that the previously used gear/spell combinations suddenly stop working - in this case, it would be wise to stack up the Glyphs / Relics / … unless you also plan on changing the upgrade system as well?
> 
> So could you, @Jeto (or someone else), please post an update on the expected changes so that the players can decide to either sit tight on the resources or use them to have (more) fun in the game by equipping multiple characters? 🙂

As sadly, the question was not answered and we continued for 2 patches without any detail: Could you please give some feedback what we can expect. A rough direction would be enough, so that we can plan and keep tabs on our resources. Currently, I do not spend any valuable resources and thus do not upgrade any spells/gear using Glyphs / Relics. This makes the game quite boring though 😉
