# Fallen shoulder causes armor value overflow

**URL:** <https://community.puzzlequest3.com/t/fallen-shoulder-causes-armor-value-overflow/3019>\
**Category:** Bug Reports\
**Created:** [November 22, 2022, 1:48am UTC](https://community.puzzlequest3.com/t/fallen-shoulder-causes-armor-value-overflow/3019 "2022-11-22T01:48:44Z")\
**Posts on this page:** 1\
**Page:** 1

<div class="post-metadata">

**Author:** ![Faye](https://avatars.discourse-cdn.com/v4/letter/f/13edae/32.png) [@Faye](https://community.puzzlequest3.com/u/Faye)\
**Post date:** [November 22, 2022, 1:48am UTC](https://community.puzzlequest3.com/t/fallen-shoulder-causes-armor-value-overflow/3019/1 "2022-11-22T01:48:44Z")

</div>

The amount of armor/resistance increase depends on the max value and the increase is exponential. The armor value quickly reaches ~2B and goes to 0 (overflow?). This happens in ~100 turns with an epic fallen shoulder and 10 skulls on board, potentially much faster with higher grade and more skulls.
