# Need more endgame content ASAP

**URL:** <https://community.puzzlequest3.com/t/need-more-endgame-content-asap/4682>\
**Category:** Game Discussion\
**Created:** [May 16, 2024, 3:52pm UTC](https://community.puzzlequest3.com/t/need-more-endgame-content-asap/4682 "2024-05-16T15:52:53Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![ed.209](https://avatars.discourse-cdn.com/v4/letter/e/94ad74/32.png) [@ed.209](https://community.puzzlequest3.com/u/ed.209)\
**Post date:** [May 17, 2024, 3:30pm UTC](https://community.puzzlequest3.com/t/need-more-endgame-content-asap/4682/2 "2024-05-17T15:30:13Z")

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> [@Foreverwar](#):
>
> Maybe a survival mode.

I did a post about this a while ago:

> [@New game mode: Endurance](https://community.puzzlequest3.com/t/new-game-mode-endurance/4243):
>
> Endurance more would be a one-round-per-day battle that allows you to fight wave after wave of enemies. There would be no alters/potion screens. After every 10 rounds, you’ll be offered a (randomised) reward, which you can take and quit OR discard and continue, risking it all for the next tier’s reward in 10 rounds’ time (a bit like “Who Wants To Be A Millionaire?”). The loot pool could be based around Resh’s gifts, although without the “up to” nonsense. The end round (50th?) would reward ei…

> [@Foreverwar](#):
>
> Maybe add a live pvp mode .

As much as I’d like to see this, the game lags enough just from the new map, I think it would be a nightmare to fight live opponents.

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