# Patch Notes 1.4 - The Fallen Order

**URL:** <https://community.puzzlequest3.com/t/patch-notes-1-4-the-fallen-order/2921>\
**Category:** Official News\
**Created:** [October 20, 2022, 4:07am UTC](https://community.puzzlequest3.com/t/patch-notes-1-4-the-fallen-order/2921 "2022-10-20T04:07:12Z")\
**Posts on this page:** 1\
**Showing post:** 32

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**Author:** ![Lyrian](https://sea1.discourse-cdn.com/flex019/user_avatar/community.puzzlequest3.com/lyrian/32/17_2.png) [@Lyrian](https://community.puzzlequest3.com/u/Lyrian)\
**Post date:** [October 27, 2022, 12:55am UTC](https://community.puzzlequest3.com/t/patch-notes-1-4-the-fallen-order/2921/32 "2022-10-27T00:55:07Z")

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@Jeto , did the mechanic for adding movement time in a given turn when making multiple matches change?

My in-match movement timer is all over the place. Sometimes I get negligible time (or none at all) when making a match, and sometimes I’m seeing as much as +0.6 or +0.7 seconds added to the time on a single match-3.

Also, is it intended that the timer shows as “full” if more than 2.0 seconds are remaining on the timer?

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_[View the full topic](https://community.puzzlequest3.com/t/patch-notes-1-4-the-fallen-order/2921)._
