# PC conversation during story could be customised to hero class

**URL:** <https://community.puzzlequest3.com/t/pc-conversation-during-story-could-be-customised-to-hero-class/215>\
**Category:** Early Access Game Feedback\
**Created:** [April 6, 2021, 7:18am UTC](https://community.puzzlequest3.com/t/pc-conversation-during-story-could-be-customised-to-hero-class/215 "2021-04-06T07:18:27Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Actreal](https://sea1.discourse-cdn.com/flex019/user_avatar/community.puzzlequest3.com/actreal/32/14_2.png) [@Actreal](https://community.puzzlequest3.com/u/Actreal)\
**Post date:** [April 6, 2021, 7:18am UTC](https://community.puzzlequest3.com/t/pc-conversation-during-story-could-be-customised-to-hero-class/215/1 "2021-04-06T07:18:27Z")

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I’m enjoying the opportunities to choose a response in conversation and differentiate the personalities of different characters, but I’d be even better if your character’s responses were a bit more customised to your hero class.

Hearing my Necromancer be completely ignorant of Skellheim in Chapter 7 really threw me out of enjoying the story.

I haven’t played through as much of the story with the other classes yet, but I’m sure there are points where a Shaman could show swamp knowledge, etc.

If you’ve had similar thoughts, please post your suggestions below.

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**Author:** ![Salty](https://sea1.discourse-cdn.com/flex019/user_avatar/community.puzzlequest3.com/salty/32/148_2.png) [@Salty](https://community.puzzlequest3.com/u/Salty)\
**Post date:** [April 7, 2021, 1:10am UTC](https://community.puzzlequest3.com/t/pc-conversation-during-story-could-be-customised-to-hero-class/215/2 "2021-04-07T01:10:26Z")

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This is something that we wanted to include, but couldn’t due to constraints at the time. If we get a chance to do so I would love to implement this.
