# Update 4.0 Patch Notes

**URL:** <https://community.puzzlequest3.com/t/update-4-0-patch-notes/5371>\
**Category:** Developer & Patch Notes\
**Created:** [April 7, 2025, 3:19am UTC](https://community.puzzlequest3.com/t/update-4-0-patch-notes/5371 "2025-04-07T03:19:00Z")\
**Posts on this page:** 20\
**Page:** 1

<div class="post-metadata">

**Author:** ![Jeto](https://sea1.discourse-cdn.com/flex019/user_avatar/community.puzzlequest3.com/jeto/32/6326_2.png) [@Jeto](https://community.puzzlequest3.com/u/Jeto)\
**Post date:** [April 7, 2025, 3:19am UTC](https://community.puzzlequest3.com/t/update-4-0-patch-notes/5371/1 "2025-04-07T03:19:00Z")

</div>

![4.0_New_Season_Dates](https://us1.discourse-cdn.com/flex019/uploads/puzzlequest3/original/2X/2/2975536ff2357b36a9e5b62fcadbbeae01dd23dc.jpeg)  
 ![4.0_New_Season_Teaser](https://us1.discourse-cdn.com/flex019/uploads/puzzlequest3/original/2X/5/5d9936ca67879b8c099946f265e78b810c79ae78.jpeg)

 ![4.0_NewVariant](https://us1.discourse-cdn.com/flex019/uploads/puzzlequest3/original/2X/2/24893e5827acb98081dfbe4b573cd6b732594cc1.jpeg)  
 ![4.0_WhatsNew_Variant](https://us1.discourse-cdn.com/flex019/uploads/puzzlequest3/original/2X/1/1e9e58cb3f2d7ac49b9ef0ed1e0a3b5c9635855b.png)  
Season 4.0 Reinforced Variant Set: Jeweled

### Reinforced:

- Gain [1-6]% of your Starting Armor at the beginning of each turn.

 ![4.0_NewLegendary](https://us1.discourse-cdn.com/flex019/uploads/puzzlequest3/original/2X/7/71d1c1ffbe825a181d7cd77b8736f880f25f947d.jpeg)  
 ![4.0_WhatsNew_Legendary](https://us1.discourse-cdn.com/flex019/uploads/puzzlequest3/original/2X/f/fa2fa1bcab2b33b02da1be81ed26276791695b42.png)

- Helm of Morranin (Pantheon Set)
  - There is a [10 to 15]% chance to gain Barrier at the start of your turn.

_“Left behind in the Azurite Halls when the Dwarves abandoned them, this helm is one of the few direct links they have to their God.”_

![4.0_NewSpells](https://us1.discourse-cdn.com/flex019/uploads/puzzlequest3/optimized/2X/7/7e4145a968bdb6972b931a0e7a2be318e4fddcbf_2_690x34.jpeg)

 ![4.0_WhatsNew_Spells](https://us1.discourse-cdn.com/flex019/uploads/puzzlequest3/original/2X/9/917258f2a11bd7e297dbf6f22a3b25d1f08c1c8f.png)  
Values in bold are affected by the Spellbook Level or Rarity of the Spell.

**Light in the Dark (140 Yellow Mana)**

If there are more Yellow Gems than Purple Gems on the board, **deal X damage** , otherwise create **[4-9] Yellow Gems**.

_Spellbook Level: Damage, Rarity: Gem Conversion_

**Tomb-Bound Treasures (145 Blue Mana)**

- Create **[4-9] Mana Gems** of whatever color is most rare on the board, with a **[25-75]% chance to destroy all Skull Gems**.

_Spellbook Level: Skull Destruction, Rarity: Gem Conversion_

![4.0_NewMinions](https://us1.discourse-cdn.com/flex019/uploads/puzzlequest3/optimized/2X/c/ccd44e3e36ffaba50073aaa4dbf6d013a3c7bcba_2_690x34.jpeg)

 ![4.0_WhatsNew_Minions](https://us1.discourse-cdn.com/flex019/uploads/puzzlequest3/original/2X/9/9f810f953dfd9cc1e831d842a537168fb76335f4.png)

**Shardo**  
Cunning

Might: 2-45 Speed: 4-80 Cunning: 9-175

- Versus Spell: Freezing Smoke (50 Blue Mana)
  - Freeze the enemy for 4 turns. If they are already Freezing, Blind them for 4 turns instead.

**Antho**  
Mighty

Might: 10-190 Speed: 5-100 Cunning: 1-10

- Versus Spell: Fiery Smoke (50 Red Mana)
  - Burn the enemy for 4 turns. If they are already Burning, Blind them for 4 turns instead.

 ![4.0_NewSkins](https://us1.discourse-cdn.com/flex019/uploads/puzzlequest3/original/2X/f/f6f6296b1233057ec2598be61d8d37b82a987aab.jpeg)  
 ![Paladin_DarkDwarves_Group](https://us1.discourse-cdn.com/flex019/uploads/puzzlequest3/original/2X/9/9cf9cb09013fa99176ffde1891509b61823cf45f.png)

### If these skins are already owned when you purchase the Platinum Season Pass, you will receive 1000 Azurite Shards instead.

![4.0_NewChatPortraits](https://us1.discourse-cdn.com/flex019/uploads/puzzlequest3/optimized/2X/c/cef4378f302f4858177abc94b4d92d6ff6cc8c7b_2_690x34.jpeg)

 ![Chat_Portraits_4.0](https://us1.discourse-cdn.com/flex019/uploads/puzzlequest3/original/2X/d/dc4108adabc4f033cf5bdbd6d4ced0bdc28ff425.jpeg)

- Khazduli Paladins

- Platinum

- Gold

- No Pass Needed

- There wasn’t necessarily much utility in upgrading Darkhunter.

So, we set about rearranging, restructuring, and making some brand new abilities for him that give him much more to do and let him do them better.

**Old**

| Level | Ability |
| --- | --- |
| 1 | Craft Random Rune/Scroll (Uncommon) |
| 15 | Craft Random Rune |
| 15 | Craft Random Scroll |
| 25 | Craft Rune/ Scroll of Type |

**New**

| Level | Ability |
| --- | --- |
| 1 | Craft Random Runes & Scrolls |
| 15 | Craft Random Runes OR Scrolls |
| 25 | Craft Runes \Craft Scrolls by Element |
| 35 | Craft Runes \Craft Scrolls by Element OR Rarity |
| 45 | Choose a Rune or Scroll (Rarity & Element) |
| 50 | Enhance Runes \Scrolls |
| 50 | Deconstruct Runes \Scrolls |

## New Ability Costs & Rarity Unlocks

| | | Craft Random Runes & Scrolls | | Craft Random Runes OR Scrolls | |
| --- | --- | --- | --- | --- | --- |
| **Level** | **Rarities Available** | **Base Cost** | **Qty** | **Base Cost** | **Qty** |
| 1 | Uncommon | 300 Gold + 60 Ore | 1 | | |
| 5 | Uncommon | 495 Gold + 100 Ore | 2 | | |
| 10 | Uncommon | 495 Gold + 100 Ore | 2 | | |
| 15 | Uncommon \> Rare | | | 620 Gold + 125 Ore | Up to 2 |
| 20 | Uncommon \> Rare | | | 960 Gold + 195 Ore | Up to 3 |
| 25 | Uncommon \> Epic | | | 1,295 Gold + 260 Ore | Up to 3 |
| 30 | Uncommon \> Epic | | | 2,000 Gold + 375 Ore | Up to 4 |
| 35 | Uncommon \> Legendary | | | 2,710 Gold + 510 Ore + 100 Gems | Up to 4 |
| 40 | Uncommon \> Legendary | | | 3,930 Gold + 685 Ore + 150 Gems | Up to 5 |
| 45 | Uncommon \> Mythic | | | 5,695 Gold + 955 Ore + 200 Gems | Up to 5 |
| 50 | Uncommon \> Mythic | | | 5,695 Gold + 955 Ore + 200 Gems | Up to 5 |

| | | Craft Runes/Scrolls by Element | | Craft Runes/Scrolls by Rarity | | Choose a Rune or Scroll (Rarity & Element) | |
| --- | --- | --- | --- | --- | --- | --- | --- |
| Level | Rarities Available | Base Cost | Qty | Base Cost | Qty | Base Cost | Qty |
| 1 | Uncommon | | | | | | |
| 5 | Uncommon | | | | | | |
| 10 | Uncommon | | | | | | |
| 15 | Uncommon \> Rare | | | | | | |
| 20 | Uncommon \> Rare | | | | | | |
| 25 | Uncommon \> Epic | 1,295 Gold + 260 Ore + 100 Gems | 1 | | | | |
| 30 | Uncommon \> Epic | 1,295 Gold + 260 Ore + 100 Gems | 1 | | | | |
| 35 | Uncommon \> Legendary | 1,550 Gold + 350 Ore + 120 Gems | 1 | 1,550 Gold + 350 Ore + 120 Gems | 1 | | |
| 40 | Uncommon \> Legendary | 2,250 Gold + 475 Ore + 180 Gems | Up to 2 | 2,250 Gold + 475 Ore + 180 Gems | Up to 2 | | |
| 45 | Uncommon \> Mythic | 3,250 Gold + 690 Ore + 200 Gems | Up to 2 | 3,250 Gold + 690 Ore + 200 Gems | Up to 2 | 3,250 Gold + 690 Ore + 200 Gems | 1 |
| 50 | Uncommon \> Mythic | 4,325 Gold + 850 Ore + 260 Gems | Up to 3 | 4,325 Gold + 850 Ore + 260 Gems | Up to 3 | 4,325 Gold + 850 Ore + 260 Gems | 1 |

## Additional Cost for Rarity Selected:

| Level | Additional Cost |
| --- | --- |
| Uncommon | None |
| Rare | None |
| Epic | 300 Gold + 50 Ore + 25 Gems |
| Legendary | 450 Gold + 100 Ore + 75 Gems + 1 Crystal |
| Mythic | 750 Gold + 175 Ore + 200 Gems + 1 Crystal |

### New Ability: Enhance

Enhance is a straightforward exchange of lower Rarity Scrolls or Runes, for higher Rarity Scrolls or Runes:  
**Cost: 1 Darkhunter Crystal**

- Exchange 10 Uncommon Scrolls/Runes \> 1 Rare Scroll/Rune
- 5 Rare Scrolls/Runes \> 1 Epic Scroll/Rune (Random Element)
- 3 Epic Scrolls/Runes \> 1 Legendary Scroll/Rune (Random Element)
- 2 Legendary Scrolls/Rules \> 1 Mythic Scroll/Rune (Random Element)

### New Ability: Deconstruct

**Cost: 1 Darkhunter Crystal**  
Exchange 1 Mythic Scroll/Rune \> 10 Random Runes/Scrolls (Uncommon \> Legendary)

![Qol_Visual-768x38](https://us1.discourse-cdn.com/flex019/uploads/puzzlequest3/optimized/2X/3/33d61d3526e3e6d2406771b5c9c0fd59d2b321c2_2_690x34.png)

- A circling highlight has been added to your active map location to make it easier to identify

![Qol_UI-768x38](https://us1.discourse-cdn.com/flex019/uploads/puzzlequest3/optimized/2X/7/7cf93c6d8e5cb9d6753ad96b331ced5409861047_2_690x34.png)

- Gear, Minion, and spell details can now be viewed in the Season Shop by selecting the [?] button
- Added button to show new content to the purchase menu for season archives
- Added purchase confirmation prompt for season archive access
- Added button to skip the pre-battle menu in Adventures
- Can now equip chat portraits and frames from the rewards menu
- Adventure landing menu will now show all upcoming adventures within 2 days, instead of just the next one.
  - If multiple upcoming adventures starting on the same day, both will now be shown

- Updated Choose Item offers to show icons instead of a generic random symbol when certain options are disabled

![Qol_Other-768x38](https://us1.discourse-cdn.com/flex019/uploads/puzzlequest3/optimized/2X/7/7ab9e1c812a9c6a1fe8b5718e72a6aa58c977a49_2_690x34.png)

- Changing chat portraits or frames now only saves on closing the profile menu
- Can now craft multiple at once with most Follower Crafting
- Improved random spell selection for Quest Pass
  - Will not select a Spell already fully upgraded
  - Will reward usable spells (Hero, and Universal) first, but once those are fully upgraded, will reward spells for other heroes.

- Removed cursor locking to the health bars in a battle when using a controller

![BugFixes](https://us1.discourse-cdn.com/flex019/uploads/puzzlequest3/optimized/2X/2/2134c5e44929d350a5d7071ce3a88079e69f07e0_2_690x34.jpeg)

![Gameplay-768x38](https://us1.discourse-cdn.com/flex019/uploads/puzzlequest3/optimized/2X/5/577472da9960721377fe297b7df1b0ccd45ce792_2_690x34.jpeg)

- Improvements to floating text in battles to reduce amounts of text popups for Teltharasus the Last
- Fixed Night Mask and Dwarven Pauldrons ability to only trigger on the specified elements
- Fixed issue where the Bonus Armor/Resistance damage from Diraquine Leggings could be incorrect when used in combination with other damage boosting effects
- Fixed Stinger’s Cuirass from removing mana from ultimate spells

![UI-768x38](https://us1.discourse-cdn.com/flex019/uploads/puzzlequest3/optimized/2X/f/fbbe8ab2ea8c71f9e37b60ebc1078f34e8ebdf76_2_690x34.jpeg)

- Fixed Asset error in Kingdom backgrounds when Season 3.5 background is selected
- Fixed asset error on Teltherasus the Lasts information menu
- Fixed bug where party portraits could appear corrupted
- Fixed Merchant going out of screen on the merchant vault tutorial
- Fixed UI for selected action in adventures to always be on top of other map UI
- Adjusted node positions in Farm Girl’s Day Out adventure to reduce UI overlapping
- Fixed potential issue where battle modifiers could be missing from the prebattle menu
- Added text to kingdom titles to indicate bonuses are only applied to battle rewards
- Corrected tooltip for Power attribute

![Other_bugfix-768x38](https://us1.discourse-cdn.com/flex019/uploads/puzzlequest3/optimized/2X/7/7abd6960f0bf886a5b5c122d1d280e053521e6cf_2_690x34.jpeg)

- Improvements to joining parties on playstation
- Fixed 3.5 chapter 1 part names
- Fixed bug where changing Arachnophobia settings mid battle could cause the game to freeze
- Fixed a bug where having a deleted user blocked would disable all mail notifications
- Fixed issue where having the system language set to Hungarian would crash when showing the crafting menu for Grungli
- Fixed issue where active Season would give Ancient Coins as rewards

![KnownIssues](https://us1.discourse-cdn.com/flex019/uploads/puzzlequest3/optimized/2X/2/29d58cd4ed8392dbe377723a50272ea1b129c356_2_690x34.jpeg)

- Some characters are still missing audio
- Burn against Incubus cannot be cleansed

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<div class="post-metadata">

**Author:** ![jose](https://sea1.discourse-cdn.com/flex019/user_avatar/community.puzzlequest3.com/jose/32/6984_2.png) [@jose](https://community.puzzlequest3.com/u/jose)\
**Post date:** [April 7, 2025, 3:43am UTC](https://community.puzzlequest3.com/t/update-4-0-patch-notes/5371/2 "2025-04-07T03:43:23Z")

</div>

Thank you for the patch notes, even when you are busier than ever. 🙂  
Taking time to read. But thank you for the Darkhunter improvement.

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<div class="post-metadata">

**Author:** ![KenpoKid69](https://sea1.discourse-cdn.com/flex019/user_avatar/community.puzzlequest3.com/kenpokid69/32/4758_2.png) [@KenpoKid69](https://community.puzzlequest3.com/u/KenpoKid69)\
**Post date:** [April 7, 2025, 3:51am UTC](https://community.puzzlequest3.com/t/update-4-0-patch-notes/5371/3 "2025-04-07T03:51:26Z")

</div>

Is Telly coming to Boss Rush or not yet? Figured he’d be added to the rotation or no?

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<div class="post-metadata">

**Author:** ![Jeto](https://sea1.discourse-cdn.com/flex019/user_avatar/community.puzzlequest3.com/jeto/32/6326_2.png) [@Jeto](https://community.puzzlequest3.com/u/Jeto)\
**Post date:** [April 7, 2025, 3:55am UTC](https://community.puzzlequest3.com/t/update-4-0-patch-notes/5371/4 "2025-04-07T03:55:29Z")

</div>

I don’t think just yet.

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<div class="post-metadata">

**Author:** ![KenpoKid69](https://sea1.discourse-cdn.com/flex019/user_avatar/community.puzzlequest3.com/kenpokid69/32/4758_2.png) [@KenpoKid69](https://community.puzzlequest3.com/u/KenpoKid69)\
**Post date:** [April 7, 2025, 4:43am UTC](https://community.puzzlequest3.com/t/update-4-0-patch-notes/5371/5 "2025-04-07T04:43:19Z")

</div>

> [@Jeto](#):
>
> Helm of Morranin (Pantheon Set)
> 
> - There is a [10 to 15]% chance to gain Barrier at the start of your turn.

This seems awful IMO. When you consider at the highest levels, players tend to end battles by turn 2, this effect just doesn’t seem useful at all. Even if the battle drags on, you generally die on the early turns, making Khazduli Helm much more practical, since the effect is guaranteed.

That’s not to say this awful though, by itself I’d say yes its pretty bad, but it could be good in regards to its set synergy and set bonuses, we’ll just have to wait and hope it is.

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<div class="post-metadata">

**Author:** ![KenpoKid69](https://sea1.discourse-cdn.com/flex019/user_avatar/community.puzzlequest3.com/kenpokid69/32/4758_2.png) [@KenpoKid69](https://community.puzzlequest3.com/u/KenpoKid69)\
**Post date:** [April 7, 2025, 4:58am UTC](https://community.puzzlequest3.com/t/update-4-0-patch-notes/5371/6 "2025-04-07T04:58:44Z")

</div>

Darkhunter rework looks good. Jocea next hopefully, she needs it. If nothing else make her a bit cheaper to use, she’s just too expensive in the current meta of the game for what she gives you.

Really looking forward to the cleaner Farm Girls map node placement. I’ll be sure to comment more on that when the adventure drops in a few days.

Can’t wait to see the PSN party improvements, that mode has grown quite popular, alot of us play it often when there isn’t a really good adventure running.

> [@Jeto](#):
>
> Added button to skip the pre-battle menu in Adventures

Looking forward to this too.

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<div class="post-metadata">

**Author:** ![Swivel](https://sea1.discourse-cdn.com/flex019/user_avatar/community.puzzlequest3.com/swivel/32/6207_2.png) [@Swivel](https://community.puzzlequest3.com/u/Swivel)\
**Post date:** [April 7, 2025, 6:11am UTC](https://community.puzzlequest3.com/t/update-4-0-patch-notes/5371/7 "2025-04-07T06:11:18Z")

</div>

Wow. @Jeto can you please pass on a massive thanks to the team for the Darkhunter rework. I can finally stop worrying about whether I’ll be able to evolve the last of my spells to Ancient Mythic.

This is the biggest improvement to PQ3 since the Eveline Exchange and Forge imho. What excellent news to wake up to!

Good job I started saving those Darkhunter crystals….😎

Just brilliant news. 👍🏻🥳

Edit: not as great news as first imagined!

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<div class="post-metadata">

**Author:** ![Opal](https://avatars.discourse-cdn.com/v4/letter/o/b3f665/32.png) [@Opal](https://community.puzzlequest3.com/u/Opal)\
**Post date:** [April 7, 2025, 6:55am UTC](https://community.puzzlequest3.com/t/update-4-0-patch-notes/5371/8 "2025-04-07T06:55:02Z")

</div>

“Can now craft multiple at once with most Follower Crafting”

Amazing and much appreciated!

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<div class="post-metadata">

**Author:** ![Dellusions](https://avatars.discourse-cdn.com/v4/letter/d/f1d935/32.png) [@Dellusions](https://community.puzzlequest3.com/u/Dellusions)\
**Post date:** [April 7, 2025, 7:04am UTC](https://community.puzzlequest3.com/t/update-4-0-patch-notes/5371/9 "2025-04-07T07:04:18Z")

</div>

Dark hunter 10/10 no explanation needed.

Set bonus 7/10 original set 4/10. Not a bad update, armor is always good. The set however is terrible, if it could have a small update that would probably make it better than just gloves, and sometimes chest/4 piece for light enemies.

Helm 2/10

Even not factoring the top players issue that kenpo brought up earlier, this thing doesnt do anything even if youre brand new and its your first legendary or mythic. 10-7 turns for a 50/50 shot at getting barrier once? We have a shield that does this on melee hit which is a lot of turns.  
If it was 33-50% maybe?

PS group fixes 1000/10

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<div class="post-metadata">

**Author:** ![Born-iN-UssR](https://sea1.discourse-cdn.com/flex019/user_avatar/community.puzzlequest3.com/born-in-ussr/32/6192_2.png) [@Born-iN-UssR](https://community.puzzlequest3.com/u/Born-iN-UssR)\
**Post date:** [April 7, 2025, 10:28am UTC](https://community.puzzlequest3.com/t/update-4-0-patch-notes/5371/10 "2025-04-07T10:28:57Z")

</div>

Thank you for the notes, @Jeto !  
Looks like a great update!  
One thing I’m missing to see - what will be the set with reinforced ability? Is it Khazdhuli? Then the selection of the helm as unique item seems strange, as Khazdhuli has already a helm there, and frankly I don’t remember that the sets overlapped by slot with the uniques seasonal item…

Upd: I’m blind lol sorry, it’s Jeweled 🤪

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<div class="post-metadata">

**Author:** ![Dani](https://sea1.discourse-cdn.com/flex019/user_avatar/community.puzzlequest3.com/dani/32/6311_2.png) [@Dani](https://community.puzzlequest3.com/u/Dani)\
**Post date:** [April 7, 2025, 11:22am UTC](https://community.puzzlequest3.com/t/update-4-0-patch-notes/5371/11 "2025-04-07T11:22:43Z")

</div>

I’m glad Darkhunter has more abilities but adding the gem cost to abilities that didn’t have one sucks. I currently use the “craft random scrolls rare to legendary” for 2925 gold + 313 ore. Now it’ll be uncommon to legendary for 2,710 Gold + 510 Ore + 100 Gems. 😕

Funny thing is yesterday I was looking at locked skins on the “heroes management” page and thinking that Paladin skin looked amazing and wishing I could get it. And now I can, great timing!

The joining parties on PS should be great. Couldn’t join most of the time for some reason so didnt use it much. It’ll be nice to be able to use it more.

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<div class="post-metadata">

**Author:** ![DR-T-BOY](https://sea1.discourse-cdn.com/flex019/user_avatar/community.puzzlequest3.com/dr-t-boy/32/7014_2.png) [@DR-T-BOY](https://community.puzzlequest3.com/u/DR-T-BOY)\
**Post date:** [April 7, 2025, 12:17pm UTC](https://community.puzzlequest3.com/t/update-4-0-patch-notes/5371/12 "2025-04-07T12:17:46Z")

</div>

Hi @Jeto ,

Thank you for the patch notes. Looking forward to using the new Darkhunter abilities.

Could the devs please consider something similar to the below for the base game dungeon rewards? It would be great to easily access that info in-game.

> [@Jeto](#):
>
> Gear, Minion, and spell details can now be viewed in the Season Shop by selecting the [?] button

 ![IMG_1638](https://us1.discourse-cdn.com/flex019/uploads/puzzlequest3/original/2X/1/10426c09b2172ae89aeadbd0acae19386048544e.jpeg)

In addition, could you please clarify if the below is referring to being able switch off the potion/essence screen in the settings (previously requested), or something else?

> [@Jeto](#):
>
> Added button to skip the pre-battle menu in Adventures

Please let me know. Cheers.

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<div class="post-metadata">

**Author:** ![daddy5003](https://sea1.discourse-cdn.com/flex019/user_avatar/community.puzzlequest3.com/daddy5003/32/5941_2.png) [@daddy5003](https://community.puzzlequest3.com/u/daddy5003)\
**Post date:** [April 7, 2025, 2:44pm UTC](https://community.puzzlequest3.com/t/update-4-0-patch-notes/5371/13 "2025-04-07T14:44:55Z")

</div>

Well done and very thorough Jeto. A couple typos, but I could care less.

I agree with all that the helm could use a rework before it drops. The art is a little meh. They took khazduli helm and added a beard 😂.

Super hopeful that online coop play has less hang ups. That would be huge for the game and help newer players gain interest.

Thank you for your diligence and time Jeto.

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<div class="post-metadata">

**Author:** ![Jeto](https://sea1.discourse-cdn.com/flex019/user_avatar/community.puzzlequest3.com/jeto/32/6326_2.png) [@Jeto](https://community.puzzlequest3.com/u/Jeto)\
**Post date:** [April 7, 2025, 9:08pm UTC](https://community.puzzlequest3.com/t/update-4-0-patch-notes/5371/14 "2025-04-07T21:08:55Z")

</div>

> [@Born-iN-UssR](#):
>
> Upd: I’m blind lol sorry, it’s Jeweled

Oooo you are lucky, I was about to double quote link you!

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<div class="post-metadata">

**Author:** ![KenpoKid69](https://sea1.discourse-cdn.com/flex019/user_avatar/community.puzzlequest3.com/kenpokid69/32/4758_2.png) [@KenpoKid69](https://community.puzzlequest3.com/u/KenpoKid69)\
**Post date:** [April 7, 2025, 9:16pm UTC](https://community.puzzlequest3.com/t/update-4-0-patch-notes/5371/15 "2025-04-07T21:16:29Z")

</div>

> [@Jeto](#):
>
> ### New Ability: Enhance
> 
> Enhance is a straightforward exchange of lower Rarity Scrolls or Runes, for higher Rarity Scrolls or Runes:  
> **Cost: 1 Darkhunter Crystal**
> 
> - Exchange 10 Uncommon Scrolls/Runes \> 1 Rare Scroll/Rune
> - 5 Rare Scrolls/Runes \> 1 Epic Scroll/Rune (Random Element)
> - 3 Epic Scrolls/Runes \> 1 Legendary Scroll/Rune (Random Element)
> - 2 Legendary Scrolls/Rules \> 1 Mythic Scroll/Rune (Random Element)

Is this a typo or does it actually take a follower crystal to do this? Because it seems really weak for the cost and then you don’t even get to the pick the color? Just seems really bad and not worth using. Even without the follower crystal it could get quite costly getting what you want.

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<div class="post-metadata">

**Author:** ![Jeto](https://sea1.discourse-cdn.com/flex019/user_avatar/community.puzzlequest3.com/jeto/32/6326_2.png) [@Jeto](https://community.puzzlequest3.com/u/Jeto)\
**Post date:** [April 7, 2025, 9:27pm UTC](https://community.puzzlequest3.com/t/update-4-0-patch-notes/5371/16 "2025-04-07T21:27:58Z")

</div>

> [@DR-T-BOY](#):
>
> Could the devs please consider something similar to the below for the base game dungeon rewards?

I have an old qol to just totally update that pop up you have shared!

> [@KenpoKid69](#):
>
> does it actually take a follower crystal to do this?

To specifically enhance or deconstruct, yes - it costs 1 Follower crystal  
You can just craft 1 Rune/Scroll of your element choice, and it doesn’t cost a Follower Crystal to do so.

The enhance/deconstruct is there so if you had a lot of a lower rarity rune/scroll, you can spend that as a cost instead with a follower crystal to get the rarity of the rune/scroll you need and not spend gold, ore and possibly gems.

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<div class="post-metadata">

**Author:** ![Jeto](https://sea1.discourse-cdn.com/flex019/user_avatar/community.puzzlequest3.com/jeto/32/6326_2.png) [@Jeto](https://community.puzzlequest3.com/u/Jeto)\
**Post date:** [April 7, 2025, 11:13pm UTC](https://community.puzzlequest3.com/t/update-4-0-patch-notes/5371/17 "2025-04-07T23:13:43Z")

</div>

Time to tap the sign.. as the update releases in about 45 minutes

## Reminder: If someone in your Kingdom updates before you, you will be locked out of the Kingdom.

If you are already in the Kingdom in a battle or interacting with the menus and you aren’t on the latest version or someone in your Kingdom updates before you, you will get an error.

### This is not a bug. Everyone in your Kingdom need to all be on the latest version

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<div class="post-metadata">

**Author:** ![00h00m](https://sea1.discourse-cdn.com/flex019/user_avatar/community.puzzlequest3.com/00h00m/32/3601_2.png) [@00h00m](https://community.puzzlequest3.com/u/00h00m)\
**Post date:** [April 8, 2025, 12:51am UTC](https://community.puzzlequest3.com/t/update-4-0-patch-notes/5371/18 "2025-04-08T00:51:29Z")

</div>

@Jeto, are we ever going to get any new gear sets?

The variants are so bland.

While I am sure it is intentional to revitalize underused gear, putting up the worst sets again with a 1-6% boost is just not enough to keep the grind interesting.

Are we really going to have to endure 12 seasons in a row with recycled gear?

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<div class="post-metadata">

**Author:** ![Jeto](https://sea1.discourse-cdn.com/flex019/user_avatar/community.puzzlequest3.com/jeto/32/6326_2.png) [@Jeto](https://community.puzzlequest3.com/u/Jeto)\
**Post date:** [April 8, 2025, 12:56am UTC](https://community.puzzlequest3.com/t/update-4-0-patch-notes/5371/19 "2025-04-08T00:56:33Z")

</div>

> [@00h00m](#):
>
> are we ever going to get any new gear sets?

> [@Jeto](#):
>
> Helm of Morranin (Pantheon Set)

…as in, more new sets beyond this new one?

---

<div class="post-metadata">

**Author:** ![Lyrian](https://sea1.discourse-cdn.com/flex019/user_avatar/community.puzzlequest3.com/lyrian/32/17_2.png) [@Lyrian](https://community.puzzlequest3.com/u/Lyrian)\
**Post date:** [April 8, 2025, 12:57am UTC](https://community.puzzlequest3.com/t/update-4-0-patch-notes/5371/20 "2025-04-08T00:57:37Z")

</div>

Small bug… Step 4 of the Anniversary Task list is bugged. It’s not recognizing battles in the daily gauntlet.

[Next page](https://community.puzzlequest3.com/t/update-4-0-patch-notes/5371.md?page=2)
