So do I.
Please read what I actually wrote, not how someone else misunderstood it.
It’s already clarified above in response to the message you’ve quoted.
So do I.
Please read what I actually wrote, not how someone else misunderstood it.
It’s already clarified above in response to the message you’ve quoted.
ok. I wasn’t replying to you either. Ive stopped engaging with your posts because I don’t want to be quoted to death on how I should read your posts better.
I don’t think that the development team should have to recode something and make the experience more complicated.
I merely end on what I did earlier. Looking forward to seeing how all of the pieces fit together for us in the future.
I’m sorry that reading what you were choosing to respond to proved so inconvenient to you.
Seems to me the dev team needs to code - or recode - things to make the game more enjoyable to players and (hand in hand) more profitable. That should be (obviously) the priority.
Thus, customer feedback is important.
They clearly realized - belatedly - that taking out gear-rarity improving was unpopular with a substantial segment of their customer base. (That’s certainly been obvious from feedback.)
Else why scramble to recode to put it back in?
.
The OP above was offered in hopes of giving some more feedback to help - since, clearly, they didn’t get enough variety of feedback before dropping 3.0.
From what Jeto says, though, they have already decided what to do.
Let’s hope those changes/additions proves more well-considered than some aspects of 3.0, and that they got feedback from a wider variety of players than I think they did before.
Done engaging. Your choice to quote snippets of posts (and not just mine) is really frustrating, and I am tired of being clapped back at just so you can get the last word. If you still need the last word after this, fine. You can have it.
I look forward to seeing how all of the pieces fit together for us in the future.