I’m going to abstain for the most part about the most recent patch, except to point this out:
Lesser shards are Green (uncommon quality), not Blue(rare). The background colors of the “shards for sale” are 1-quality-color off the entire way.
I totally get what the graphics department is going for. It’s just entirely wrong for your game. Maybe I could suggest some…inter-department review?
(and maybe some actual player QC prior to release, but that’s a whole different topic…)