Attention to detail is a very telling trait

I’m going to abstain for the most part about the most recent patch, except to point this out:

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Lesser shards are Green (uncommon quality), not Blue(rare). The background colors of the “shards for sale” are 1-quality-color off the entire way.

I totally get what the graphics department is going for. It’s just entirely wrong for your game. Maybe I could suggest some…inter-department review?

(and maybe some actual player QC prior to release, but that’s a whole different topic…)

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