I am afraid the conversion cap was a hard one, and not a soft one. Nowhere in the gear rework explanation was it said that the battle scroll levels would update upon leveling up the heroes, although it isn’t surprising to me that you understood it that way, since that is the way gear worked before. So I am sorry to say this wasn’t an oversight nor a bug, but something completely intended from the devs.
Now, this is something most of us are clearly against. Gear was usable with any character, meaning that you just needed one lvl 50 build and you could use it with any character. Making battle scrolls character dependent is in my opinion a bad decision that will prevent players from fully enjoying the different classes, one of the best aspects this game had. I understand that now having a lvl 50 battle scroll means all your gear is lvl 50, so they probably have decided to do it this way to “balance”: they allow us to upgrade the level of all our gear at once but only for a single character. I am not sure the change is so nice.
Let’s put myself as an example. I use 3 main builds with all 7 characters. In total, I am using 3 weapons, 11 armors and 11 accessiries. So for the cost of 48 weapon glyphs, 176 armor glyphs and 176 accessory glyphs I could have everything I wanted at lvl 50, and use it with all characters. Now, after 3.0 for that same price I would get:
- 1st character’s 3 battle scrolls to lvl 50
- 2nd character’s offense scroll to lvl 46, defense scroll to lvl 49, accessory scroll to lvl 50
- 3rd character’s utility scroll to lvl 46
- The rest of scrolls and characters only to lvl 35.
Therefore, if I was a new player starting post 3.0 I would be getting a much worse deal since I could only use those 3 main builds fully with a single character.
Therefore I believe the balance is way off, asking for the equivalent value of 7 whole sets of lvl 50 gear for each class is way too much since there are many gear pieces that are usually shared between builds. I trully believe we should be getting account-bounded battle scrolls that soft capped at the level of each character (but went up together with character leveling until reaching the max scroll level for that account). However, if devs aren’t happy with that, I believe the glyph cost for each battle scrolls should at least be cut in half (1 lvl 50 whole gear set = 2 characters with max level battle scrolls).
I apologize in advance to the devs, and specially Jeto, because I am afraid that until something is done regarding this issue I will keep insisting and pressing the matter once and again, no matter how unbearable I may become. I love the 3.0 gear rework, I believe it has really great aspects but also many other aspects that make players’ experience worse. So while thankfull for the nice aspects and defending the hard work devs are making, I won’t rest until making sure players are getting the best game all of us deserve.