Update 0.37 (Patch Notes)

Big Wins – Things that had a massive impact on the game in a positive way:

  • Gear Sets
  • Eveline Rework with Relics (I hope to see more relevant followers)
  • Expanding saved gear setups from 3-8 and allowing custom names

Improvements

  • Being able to target specific shards in the shop (30 shards per week is not enough, but it’s a step in the right direction).
  • Being able to target a glyph once a week in the store (although the price is high and full random kind of sucks with the value of spell and minion glyphs being pretty poor)
  • Auto-ending a turn when the timer has started and there are no more moves available
  • Fixing the frozen/locked gem issue
  • Scaling the Alter offerings in Dungeons (ex. 2400 Armor/Resistance instead of 50)
  • Opening the Citadel at level 50 regardless of whether the story has been completed.

Game Breakers That Need Fixing – Things that are so bad, people will leave the game because of them

  • Lack of gear storage
  • Daily Time Requirements / Pace of game (this is related to animation/speedup discussions and impact of massively increasing armor/health of enemies)
  • Lack of targeted progression paths (shards and glyphs)(ex. It took me 2 weeks of daily playing to take 1 item from level 25 to 35 – this doesn’t happen all the time, but when it does, it’s bad)

Known Issues ignored by .37

  • Lack of ore
  • Everything related to Kingdoms!!!
  • Food deal purchase and purchase caps
  • Lack of drop rate transparency
  • Lack of communication with Devs (start up monthly or bi-monthly AMAs)
  • Auto-ending a turn when there are still remaining spells that can be cast (End Turn button discussion in forum)
  • Lack of solution for providing value to low rarity shards and high rarity shards (see forum discussion regarding shard trading or flattening shard tiers)
  • No exhaustive source of information for monsters, spells, gear, or minions
  • Event Leaderboard placement issues
  • Unfinished rebalance of gear and spells
  • Citadel reset or Ability to redistribute citadel points

New Issues in .37

  • Server freezes and resets
  • Gear sets (while awesome) make already bad storage issue even worse

Suggestions

  • Add more Daily Deal options in Shop – It would be nice to see 10 purchase options each for Gold, Gem, and Crown. This would also provide better value for refreshes.
  • We need more “Big Wins”
  • This is way, way down the list of things that are needed for the game, but PQ3 has some awesome looking gear items and it would be pretty cool to see the hero’s look actually change when equipped gear changes.
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