Update 1.2 - The Broken Tree

@Lyrian I again shared this with the team, it looks again like a different result to what the other codes were throwing. We do have some updates coming to data logging in the next updates which will also allow CX and the team to get some more detailed information on what is occurring in your data.

In regards to Kingdom rework, we have some more information on this coming in the August Community Update which is being published on the blog/forums in the next day or so! :sparkles:

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So in a previous post I pointed out that Tiers XI, XII, and XIII (11, 12, and 13) have exactly the same rewards except for a small increase in shards but have increasing difficulty and damage thresholds. Tier XIV however did have increased rates for items including the introduction of Eveline Crystals to the loot table. Sadly however, we come to find out that Tier XV has exactly the same loot table as Tier XIV (with a small increase to possible shards; 70 instead of 65) and again with much higher difficulty and increased damage thresholds:

Disappointing.

How long must we wait for the future? I expected some changes for Kingdom Defence in the next version but here we are in 1.3, still suffering.
And there was no answer for this suggestion thread, not even the usual “we passed this feedback to the devs”

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