Update 4.2 Patch Notes

Slightly less fancy graphics compared to normal patch notes, as Morgz is still out..

New Season - The Wondrous Emporium

The Season begins at daily reset (00:00 GMT) on Tuesday 19th August

  • Start - Tuesday 19th August (00:00 UTC) (Release of Season 4.2, Variant Gear, Spells, Minions and Legendary)

  • Chapter II - Tuesday 2nd September (00:00 UTC)

  • Chapter III - Tuesday 16th September (00:00 UTC)

  • Hard - Tuesday 30th September (00:00 UTC)

  • Elite - Tuesday 7th October (00:00 UTC)

  • End - Monday 13th Oct (11:59 UTC)

variant

New Variant: Sparkling

Season 4.2 Sparkling Variant Set: Runic

Sparkling:

  • At the start of the turn, there is a 2-12% chance to inflict Blind on the enemy for 4 turns.

blog heading banners

Available only in the 4.2 Season Cache (or Archive), this item will drop at Legendary or Mythic rarity.

  • Emrick’s Grip (Pantheon Set)

    • Increase Power by X for each Skull on the board

“These gloves are said to possess a sliver of the strength of the mighty Goddess Emrick.”

spells

Values in bold are affected by the Spellbook Level or Rarity of the Spell.

Money Buys Happiness (120 Green Mana)

Deal X Poison Damage, plus your Gold Bonus divided by [7→2].

Spellbook Level: Poison Damage, Rarity: Gold Bonus Division

Strength To Power (110 Red Mana)

Destroy X Skull Gems, and gain Y Power

Spellbook Level: Power, Rarity: Skull Destruction

minon

Brain In A Jar

  • Cunning
    Might: 2-45 Speed: 5-95 Cunning: 8-160

  • Versus Spell: Command Legion (75 Blue Mana)

    • Deal X Physical Damage and remove all skulls from the board. Deal +10% extra damage as Ice Damage for each skull removed.

Mimicoin

  • Speedy
    Might: 4-70 Speed: 10-195 Cunning: 2-35
  • Versus Spell: Lure Prey (70 Yellow Mana)
    • Deal X Light Damage. If the target has no Resistance left, deal double as Melee Damage

skins

Sometimes the hero’s journey includes working retail.

chat

  • Emporium Berserkers

    • Only available in the Platinum Season Pass
  • Platinum

    • Emporimimic
  • Gold

    • Mimicoin

    • Brain In A Jar

  • No Pass Needed

    • Money Buys Happiness

    • Strength To Power

    • Gemka

    • Gnoll Pup

    • Sandolisk

    • Mini Sand Golem

Achievements

  • The Wondrous Emporium

    • Complete Season 4.2 Chapter 3
  • A New Frame of Mine

    • Collect 15 Portrait Frames
  • A Variant Good Look For You

    • Collect 10 Variant Gear Pieces

Quality_of_Life

Qol_UI-768x38

  • Improved readability of the chest name against all backgrounds when choosing to salvage or open them

  • Updated item search filter to allow a minimum and maximum values for Honed Level and Rarity when using mouse or touch input

  • Updated continue panel in adventures to show the cost of toll gates

  • Updated text on the continue panel so indicate if you can or can’t unlock a difficulty gate

  • Updated art on the continue panel in adventures so the selected option is clearer, and to make it clearer overall

  • When collecting all mail, you can now make choices for any and all mail items that have options for their rewards

  • Added support to show an upsell menu from all confirmation menus if you don’t have enough resources. This applies for Crowns, Gems and Festival Currencies.

Qol_Other-768x38

  • Added a new setting Disable Camera Motion, If enabled the camera in battle will be entirely static, if disabled it will follow the motions of the characters

  • Reduce Camera Motion setting has been renamed to Disable Camera Shake, any saved setting should be updated appropriately

  • Added setting to skip Rest and Recovery menu in Events and Adventures

  • Continuing to a Toll or Difficulty gate in adventure now centers on that node when returning to the map

  • Added slight zoom effects on the map when starting a battle, conversation, or checking merchant stock in adventures

  • Backing out of the merchant menu in adventures without purchasing anything will keep the map centered on that merchant

BugFixes

Gameplay-768x38

  • Burn against Incubus can now be cleansed

  • Fixed critical hit and damage penalties from Confused not applying to some item abilities

  • Corrected the heal amount of Consume souls

  • Fiery Sting ability now increases the burn damage on the player, rather then on Thorn King himself. The Burn damage has been updated to the intended 9% instead of 200% of total health. Additionally removed Burn being uncleansable from the ability description

  • Burn from Firestorm spell is now uncleaseable

Other_bugfix-768x38

  • Fixed world map unloading after looting dungeons and skirmishes only to immediately need to be reloaded

  • Fixed being able to spend resources to go above Northhelm’s max inventory upgrades

  • Fixed bug where skipping Conversations could stop the adventure completed rewards being automatically rewarded

  • Added name and description for the Adventure currency in the Storming the Prison adventure

  • Fixed localization code for festival ending push notification

4 Likes

Not sure if that was the actual problem? The problem was if you applied burn, the Thorn King died automatically as soon as you ended turn. But maybe its saying the same thing just in a roundabout way, not sure. I’ll try to test it when it goes live.

Patch notes and new season look great.

So how does this spell work exactly? Lets say its ancient mythic and I have +100% gold bonus. I divide it by two since my spell is ancient mythic…..does it add 50 damage or 50% damage to the spell from my gold bonus?

1 Like

I believe it adds +% damage

1 Like

Ok good, was hoping it worked that way or it would be a pretty pointless gimmick.

1 Like

And I’m following up on this one as well!

1 Like

Is this correct or should it say this item will drop at Legendary and Mythic rarities.

Thats just me missing a word!

1 Like
  • Added setting to skip Rest and Recovery menu in Events and Adventures

I don’t know if its possible, but this should almost be two settings. One to skip Rest and Recovery menu in Event and one for Adventures. As most people I think want to skip it in Adventure, but its pretty important in Event. So if its just one setting, not a huge deal, but it means alot of people will be constantly enabling and disabling it every day for Event.

6 Likes

“Brain in a jar”.

Forget about its stats, that’s my new favourite minion right there!

4 Likes

He’s pretty good too, not just another pretty brain in a jar. His level 50 stats……

Brain in a Jar Might 95 Recovery time: -19% Speed 145 Mission Time: 29% Cunning 210 Bonus Key Chance 42%

1 Like

It’s the name and design that got me. It’s even got its own dog tag with the letter ‘B’ on it. :rofl:

I’ve also never bought a Platinum Pass but I might have to purely for that Zerk skin. :eyes:

3 Likes

Just to clarify….will Emrick’s Grip power multiplier be determined by the number of skulls on-screen when your hit connects at the end of your turn?

Or will it continually increase as skulls potentially appear due to cascades/skull creation?

Or will it change dynamically during cascades/skull creation/skull matches i.e the power multiplier can reduce as well as increase depending on how many skulls are on the board at that exact moment?

1 Like

I’ve also never bought a Platinum Pass but I might have to purely for that Zerk skin. :eyes:

Do it! I bought 4.0 for the Paladin skin (and I don’t even use Paladin, lol). The other plat stuff is good too so worth it IMO if you like the skin.

2 Likes

I like Mimicoin, makes me think of Gimmighoul and Mimikyu from Pokémon.

2 Likes

This, its basically gloves for spellcasters, like Dragonking axe users. If you’re using it in a cascade build, I’d probably run it with 2 piece warlord set that includes warlord wrap so that regardless of what happens you still get a buff from all the skulls from that turn.

1 Like

I’m interested to see how they perform as a direct replacement for the vanilla Runic Wrists in a cascade setup (with a Warlord I bonus), even just for experimental purposes. Gives me something to farm for lol.

1 Like

About to update this to:

Fiery Sting ability now increases the burn damage on the player, rather then on Thorn King himself. The Burn damage has been updated to the intended 9% instead of 200% of total health. Additionally removed Burn being uncleansable from the ability description

2 Likes

Reminder: If someone in your Kingdom updates before you, you will be locked out of the Kingdom.

If you are already in the Kingdom in a battle or interacting with the menus and you aren’t on the latest version or someone in your Kingdom updates before you, you will get an error.

This is not a bug. Everyone in your Kingdom need to all be on the latest version

2 Likes

Good looking season.

Jeto: I’m guessing ‘Elite’ should be Tuesday 7th October?

  • Hard - Tuesday 30th September (00:00 UTC)
  • Elite - Tuesday 7th September (00:00 UTC)
  • End - Monday 13th Oct (11:59 UTC)

Cheers,

T.