The changes to the spells and the time it takes to complete combat made the game extremely tedious to play.
I was enjoying the combat loop in 0.35, because I could either DESTROY the opponents or get DESTROYED depending on how smart I was with my matches. It feels good being rewarded (quick kill) for being smart, and it doesn’t feel bad being punished for matching gems of the opponent’s color.
The point is, combat felt fast and furious. 0.36 completely removed that aspect from the game.
Please note that this is the experience of a casual player (level ~30) and I never reached end game.