Gear Set Bonuses List - Update 0.37

Currently compiling Gear Set bonuses and rarity increments for each piece bonus. If you have confirmed numbers for anything missing below or if you have numbers that differ please let me know and I will update.

Rarity incrementing is formatted as: Common / Uncommon / Rare / Epic / Legendary / Mythic (Assumptions are made on Mythic values)

Bloodfang Set

  • 2 Piece - Increase Ice Resistance by 1.5/2/2.5/3/3.5/4% for each Blue Gem on the board
  • 4 Piece - There is a 25/35/45/55/65/75% chance to inflict Freeze on your enemy for 3 turns when you cast a spell
  • 6 Piece - At the start of your turn, if there are 8 or more Blue Gems, create 2/3/4/5/6/7 Skull Gems

Bone Set

  • 2 Piece - There is a 25/35/45/55/65/75% chance to create a skull at the start of your turn
  • 4 Piece - Heal 10/15/20/25/30/35% of Max Life when an Undead Enemy is defeated
  • 6 Piece - Big Skull Gems have a 25/35/45/55/65/75% chance to be 3 sizes larger

Dragonguard Set

  • 2 Piece - Gain +2/4/6/8/10/12 mana for each of your regular spells at the start of battle
  • 4 Piece - Increase all Elemental Damage Bonuses by 5/7/9/11/13/15%
  • 6 Piece - Increase all Elemental Resistances by 5/8/11/14/17/20%

Dwarven Set

  • 2 Piece - If you or the enemy are Burning, there is an 50/60/70/80/90/100% chance to gain 5 Mana for all your spells at the start of your turn
  • 4 Piece - Matching any Big Red Gem heals you for 2/3/4/5/6/7% of your Max Life
  • 6 Piece - Increase Elite Damage Protection by 0.75/1.0/1.25/1.5/1.75/2.0% for each Red Gem on the board

Elven Set

  • 2 Piece - Start each battle with 2/4/6/8/10/12 mana in your Ultimate Spell
  • 4 Piece - The Heroic Effort buff has a 25/35/45/55/65/75% chance to last for 2 extra turns
  • 6 Piece - Gain 5/8/11/14/17/20% more mana when matching Gems

Esgaard Set

  • 2 Piece - Increase Healing Boost by 5/10/15/20/25/30%
  • 4 Piece - Heal 2/3/4/5/6/7% of Max Life at the start of your turn
  • 6 Piece - There is a 25/35/45/55/65/75% chance to reduce any negative status effect’s duration to 1 turn

Firewalker’s Set

  • 2 Piece - There is a 35/45/55/65/75/85% chance to create a Red Gem at the start of your turn
  • 4 Piece - Inflict Burn on your enemy for 2/3/4/5/6/7 turns when matching 6 or more Red Gems
  • 6 Piece - Gain Haste for 2/3/4/5/6/7 turns when casting your Ultimate Spell

Guard Set

  • 2 Piece - Increase Block Chance by 2/3/4/5/6/7% for each Big Gem on the board
  • 4 Piece - Gain +5/10/15/20/25/30% Starting Armor
  • 6 Piece - Increase Power by 3/4/5/6/7/8% when an enemy is defeated

Jeweled Set

  • 2 Piece - There is a 35/45/55/65/75% chance to convert a Purple Gem to Yellow each turn
  • 4 Piece - Increase Light Resistance by +5/8/11/14/17/20%
  • 6 Piece - Inflict Blind on your enemy for 2/3/4/5/6/7 turns when matching 5 or more Yellow Gems

Night Set

  • 2 Piece - There is a 35/45/55/65/75/85% chance to create 2 Purple Gems when casting a spell
  • 4 Piece - There is a 25/35/45/55/65/75% chance to gain 10 Mana for your Ultimate Spell when casting a regular Spell
  • 6 Piece - There is a 3/6/9/11/13/15% chance to fill your Purple Spells when matching 4 or more Purple Gems

Royal Set

  • 2 Piece - Big Gems have a 50/60/70/80/90/100% chance to be 1 size larger (Max X)
  • 4 Piece - Convert 2/3/4/5/6/7 mana gems to Big III gems at the start of battle
  • 6 Piece - Increase Power by 2/3/4/5/6/7% for each Big Gem on the board

Runic Set

  • 2 Piece - There is a 25/35/45/55/65/75% chance to create 2 Skulls when casting a regular spell
  • 4 Piece - Inflict Hex on an enemy for 2/3/4/5/6/7 turns when my Armor or Resistance reach 0
  • 6 Piece - There is a 30/40/50/60/70/80% chance to gain Reflect when casting a regular Spell

Savior Set

  • 2 Piece - Gain +5/8/11/14/17/20% Starting Resistance
  • 4 Piece - Increase Healing Boost by 1/2/3/4/5/6% for each Yellow Gem on the board
  • 6 Piece - There is a 1013/16/19/22/25% chance to get Barrier when matching any Big Gem

Serpentine Set

  • 2 Piece - Inflict Poison on your enemy for 2/3/4/5/6/7 turns when matching a Big Green Gem III+
  • 4 Piece - Increase Power by 1/2/3/4/5/6% when a Green Enemy enters Battle
  • 6 Piece - Increase Power by 5/10/15/20/25/30% if your enemy is Poisoned

Warlord Set

  • 2 Piece - Increase Power by 1.0/1.25/1.5/1.75/2.0/2.25% for each Skull Gem on the board
  • 4 Piece - Increase Critical Hit Damage by 30/40/50/60/70/80%
  • 6 Piece - Increase Critical Hit Chance by 10/15/20/25/30/35%
12 Likes

Should we tell them which ones of those are broken beyond belief or do you think they know? XD

You should tell me…I mean them.

1 Like

Updated several 4 piece values, including Royal, Guard, Elven, Warlords, etc.

The short answer is Royal :laughing:

2 Likes

All set bonuses have been updated. Thanks to @Gary for his work updating the bot with gear set bonuses figures that I could steal and finish updating this list :sunglasses:

2 Likes

The Royal 4-piece seems like it is a must have for all classes.

Guard 2-piece is solid for all classes

Dragonguard 2-piece is solid for all classes

Night 2-piece is great for a purple spell caster

Warlord 6-piece looks fun.

Dwarven 6-piece could be helpful for high end fights. I don’t have the gear to test how good it is though.