[GUIDE] Dungeon Gear Drops by Chapter

Thanks for organizing this!

While there are exceptions per class, as well as multiple strong ones per category, here are the ones I personally find the strongest at the moment.

  • Weapon: Guard Broadsword. Infinite power buildup.

  • Shield: Savior. Barrier.

  • Head: Savior. Makes turn 1 a lot stronger and has synergy with many other gear.

  • Shoulder: Serpentine. Highest damage output of any shoulder.

  • Chest: Royal. Can stack 100% damage resistance against elites.

  • Arm: Guard. Can stack 100% crit chance.

  • Leg: Dragonguard. Combined with Royal Chest for 100% elite protection.

  • Feet: Elven. There is an argument to be made that gaining speed is actually bad due to it slowing down the time to complete a battle. These don’t give speed.

  • Amulet: Elven. Literally infinite damage at epic+ rarity.

  • Belt: Warlord. Highest damage of any belt, same thing as the Guard Broadsword, but belt builds it much slower.

  • Ring: Bone. Makes starting turn ridiculously strong.

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