Hello. Me again. I know I complain a little, yet keep playing!
So, it is a great game. But letting players get in early, is so that you can get feedback.
So, problems I think,
First. Reward chests and marks.
Could you explain the huge inconsistencies in the rewards, and even, what chest you get?
So, I play the daily dungeon challenge. I can often take 2 bosses down, with just one move. I match the gems which takes out the first boss. I cast a spell, which takes out the 2nd boss.
One day, I get wood and ruby marks. The next fight I do the same. Both bosses in one move. I get wood and metal.
Next day, same thing. Both bosses, one move. I get diamond and metal.
I just can’t understand how I can do exactly the same thing, yet get different rewards?
Could you explain/fix/improve that please?
Other days I am not so lucky with the first move, it can take 3 or 4 or more moves, hanging in by a finger nail, scrape a win, and get diamond marks. How is the reward decided?
Same with PvP. Often one move, but sometimes I get 3 medals, some time 5. Inconsistencies
Now to the chests. I can do and easy skirmish, in one move and spells. I get wood. I do it again and get ruby chest?
Then go on to level X, just about scrape through, expecting wonderful rewards! After all, that is the hardest level! But no. Wood crate with gold and iron.
So, is it all just pure luck? I just cannot figure out what to do to get a whole star, instead of half a star for each enemy? Because I would of thought, the fewer moves, the higher the score. The harder the level, the better the content? That would make sense.
But it doesn’t seem to matter what I try, it doesn’t effect the reward chest or mark
As a recommended addition, from one of my group, a character that can change the colour of the gear. So change a poison dwarf ring to a fire dwarf ring. I haven’t had much of a problem there. But they have been trying to get a fire, firewalker ring,necklace and belt. But every time they save enough material, he is getting a dark firewalker instead.
They do have a lot more luck with chests though. Much more and better content, including a glyph! They have one hero at level 50. I have one of each hero completed the story. But not one single glyph in a chest.
One more request for now, until you have new content, you let us take one of each hero through the story, getting rewards.
To keep us occupied and interested, each hero you select has 2 different looks. Could you not let us play with the 2nd look hero’s through the story, earning gems and character crystals?
As you know, when you reach higher followers levels, you need 10 character crystals PER 1 single upgrade. 45 to 46, 10 crystals. 46 to 47 10 crystals. Also the gems you need to exchange or upgrade relics, 1000 gems.
I am stuck with maximum gold, but starving for gems. I do all 3 PvP section, but it seems that some people have managed to give Gong an extra evolution and have 1 more match. Half the time, if you get the 2nd highest score, it puts you in 13th place, because there are 12 players in joint 1st… Maybe you could be a bit more generous and still have 2nd highest score in 2nd place? And the 12 players with the same high score 1st. Just a thought.
Still a great game and I really looking forward to future updates and see where it goes