Serious question. Why do party battles? I’ve done a handful of them and after doing them, it left me wondering what the point is. I wasn’t able to see anything the other party members were doing, so it’s not like we were interacting. It seemed like the game scaled up the number of enemies based on the number of party members, so it didn’t seem any quicker or easier than just soloing a dungeon/skirmish. The rewards didn’t seem any better.
Aside from everything mentioned above, it was also a major chore just getting through a dungeon with all the bugs associated with party battles. In one stretch, I think we completed 1 of 5 battles. The other 4 out of 5 had at least one person, if not everyone get kicked out of the game or their game froze or something happened so we couldn’t complete the dungeon… sometimes after defeating 6 or 7 enemies. Since there is no way to get back into the battles where you were, it’s just lost time (and resources?? Not sure if it took our gold for Empowerment or if we got that back).
It was so frustrating and so time consuming, with nothing at all to show for it (rewards stunk)… it seriously left me wondering why anyone does it. I could have soloed 3 dungeons in the time I finally completed 1 with a party. Also, in some attempts, party members died, and it seemed like I had to kill more guys than usual. I was assuming I had to finish off what they were not able to kill. So those rounds actually took longer than if I soloed a dungeon.
Someone help me. There’s got to be something I’m missing. Based on my experience, I can’t for the life of me figure out why anyone would attempt to endure the bug riddled party battle system when it appears there is no benefit (or extremely small benefit, to the point of not being able to notice it) over just soloing dungeons yourself. What am I missing? Please tell me it is not just the small bump in XP and Diamond chest chance.