It may seem like a small change, but when the barrier to gain the item requires considerable resources (time, money, etc.) and then it is not as described it can be a real disappointment. I bought the quest pass premium this season only because of the announced description of the Fallen Star Helm, but when I finally got the helm after opening 18 ultimate caches I was shocked that the effect was different.
Looks like the full description was chopped or missed in the patch notes. As it just ends with “possessed, double the effects” and not “If I already have Possessed, instantly trigger the Possessed effect 1-4 times.”
The in-game description is missing the colour on the percentage chance. 30% should be displaying in the Spell’s rarity colour. But there is a 10-40% chance to gain Possessed.
Also, after following this up it appears a few other items might be missing this colour indicator from their description in-game too.
I understand the 10-40% part, the color change would of course be welcomed.
The triggering of the effect is long and very annoying to sit through, every turn, 3 or 4 times, each turn. Is there a way this can be programmed so we do not have to sit through the damage animation so many times in a fight?