This may or may not be a bug, but I’m pretty sure it is one. Basically when you use an item like Fallen Star Helm to get possessed, the possessed damages you, which is supposed to trigger the shield of corruption (When taking damage to life, gain % type (light in this case) damage resistance), but it doesn’t. When enemies damage your life, the shield triggers, but it does not trigger for possessed effect.
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After a lot of back and forth about design and intent… it seems like this is a bug and the team has a fix for it ready to merge to live at some point soon!
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Yeah, its potentially pretty powerful, so I wouldn’t have been surprised if the devs didn’t want it to be a thing. The counter argument though is not allowing combos makes the shields much more dull.
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