Update 3.0 Patch Notes (+3.0.1 hotfix)

Hotfix being pushed out as I type - finishing up hotfix patch notes

update: just confirming a couple of final fixes and text, hope to get this out to you all tomorrow

6 Likes

I also had a 3.0 gear piece not count, but after restarting the game it counted no problem.

It may have been after reset though, I can’t remember.

Now I know that 1.3 gear in 3.0 chests is not a bug, I feel kind of ripped off after buying season 1.3, as I could have just waited.

1 Like

Thanks a lot for the improvement of the gear quality screen, now it is much easier to compare different pieces :star_struck:

1 Like

With 3.0.1 hotfix now available, we will be pushing the 3.0.0 update out in an hour to anyone yet to update.

I think we might have gotten the wrong patch notes on PSN?

1 Like

thanks for the screenshot - leave it with me

1 Like

In the meantime, Sony has gotten 3.0.1 but the text data has gotten a bit mixed up.

1 Like

Where can I read the hotfix patch notes ?

At the bottom of the patch notes.

3 Likes

Wow, this hotfix has been a really thorough one! Thank you for all the fixes and improvements, they surely are welcome :slightly_smiling_face:

3 Likes

What does this mean exactly?

Risen Gems were transforming gems matches around it, and then locking into a match - now they will transform but remain unlocked so they can be moved.

3 Likes

Putting forth an argument that “At start of battle” gear effects should be changed to “At start of my first turn in battle”.

This is silly in PvP and an near-instant win for the attacking player. (Both sides with Amulet of the First)

EDIT: Dunno why the first screenshot was wierdly snipped/cropped by my phone.

4 Likes

Popped it on my QoL list

2 Likes

Definitely i avoid using any start of battle items in p.v.p and such because it gives my opponent such a huge advantage against my A.I.

1 Like

I personally love it when I am against a Royal II set bonus enemy… But I guess what you said makes sense. Not a change I want in a hurry, though :sweat_smile:

Personally I don’t care about this since usually opponents playing against your character won’t compete with you for the leaderboards (or if they do, you will be also facing yourself). I find it better to forget about defense and use the best build for your attacks. If it makes life easier for the rest of players I consider it a great thing too, at least I enjoy when the opponents are not a nightmare to beat…

4 Likes

@HigureTheStillWind. Indeed there are far more important issues that need to be fixed first. Just thought i would chime in with my thoughts. Non existent endgame progression other than grinding new gear sets and spell pages being one of them. Got lots of ideas on that topic.

1 Like

As good a place as any. Devs…how can you ignore this gorgeous puppy’s simple QoL request?

10 Likes

Of course! I wasn’t trying to oppose you or anything like that, just giving my point of view in that I personally prefer it that way. Also, I believe there are a lot of players that don’t use really good gear items just to avoid giving opponents in defense an advantage, so I wanted to tell that usually it is much better to fully focus on your offense because defense has hardly any impact (just winning a few trophies).

Don’t hesitate to post them here then, the more feedback and ideas we share the more likely it will be for the devs to find any of them good enough to put into the game :slightly_smiling_face:

2 Likes