Kind of odd that when a notification exists and a player is in-game, that the notification tractor beams the player to the source of the notification from the tavern. If a notification appears and the player is in a match, the player will be tractor beamed to the source of the notification when the player leaves the current combat game mode.
Occasionally when I leave the game in the background and do something else on my phone. When I come back to the game it will sometimes go straight to the tavern or kingdom defense, when I haven’t even seen the notification. If I then check for a notification I see it’s there.
NB: I’m not sure if this happens only when the game reloads itself or if it is both when you reloads and when the game just opens again. Using Android 13.
Hmm, it is intended that if you interact with the notification it will take to to the source - but I’ll pass on that if you are in a battle, there should potentially be a confirmation if you interact with the notification
The newer seasonal dungeons have switched back to not being random anymore, I keep getting the Emberwing battle in A Broken Dream, and the Jellyfish woman from the Poison Sea.
Hotfix 3.3.1 hopefully next week, but at this stage I don’t think it will include the Android issue. That’s still being worked on, as we are trying to find the root cause and a fix for it.
They had no luck with changing their graphic settings?
Accidentally posted this update on my latest information, in the wrong thread.
It affects me, as well on a Samsung S23 (not 24) Ultra. I can brute force through the model loading crashes on the phone, but others (such as my other half, Ailile) do not have the patience to reload the game through the crashes and are mostly taking a time out while these issues are resolved.
I was told today that the Immortal Shields no longer appear as a sacrifice to refine the quality of the Lucky Clover Ring (only Elven gear does now). Is this intended or a bug?