Update 4.0 Patch Notes

I know you guys are extremely busy so this might seem like a place you can cut back. However, I can assure you many people take the achievements very seriously. We lost multiple Odin players over this issue; I hope support for achievements will be continuing in the next season.

Thank you and all the devs for the hard work put in to make this such an enjoyable game!

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Old bug returns → Poison Djinn has found its way back into the Dungeon of Ice.

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Lydian, shhhhh. Us fire lovers enjoy a bit of poison in our ice dungeons.

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So there was achievements after all after you said there wouldn’t be any?

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At the time, there were no plans for them.

I loved the story in 4.0, but I have one pet peeve that I’m hoping you might get the devs to fix. Auri is a dragon in this chapter which is cool, but instead of just calling the Dragon, Auri, they called it like “Gold Dragon”. Would be better imo, to have the Dragon’s name, in this case Auri, of the dragon whose speaking at the time.

I can take a picture if you need me to by replaying story.

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I dont follow the story at all, but we do fight a gild dragon. Does she transform?

Auri regained her ability to transform into a Dragon, so she’s a gold dragon in this chapter.

Is she THE gold dragon i recall fighting sometimes?

You don’t fight her, she’s your ally.

You do in the original story (chapter 3?).

Why? Why plan not to have achievements?

They have very limited staffing. The planning for 4.0 was probably around the time of the major shakeup.

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Answered this a bit better in a different thread.

Wait does that mean I have to do this a 4th and possibly 5th time? Because I really didn’t want to waste the resources on the first three times doing it.

It’s something I am following up on.

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Sorry just checking, are you talking about the Chapter 3 achievement, or are you talking about the Darkhunter one? @KenpoKid69

Darkhunter. I see its actually in my in-game list now, its just not completed is all.

Ah yeah, so this

There is possibly a way to scan everyone’s data to check if they had done enough crafting, to achieve the Goal, but we cannot then guarantee that would also trigger a platform achievement/trophy for those who didn’t have it.
And I don’t know if the trick of, mash the goal to trigger the achievement, would work either.

I am still waiting to hear back from a dev about the details.

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What about the increased gear space? I don’t think that went up yet has it?