All 15 Follower Guide and Tier List

I just covered a guide on YouTube going over all the followers as of version 0.34 in Puzzle Quest 3. Went over upgrading priority, what they do, and an overall tier list for all of them.

For any that just want to see the tier list itself, here it is:

The video further elaborates on most of their placement. They are also based on the current state of the game and on first 0-500 hour usefulness, as many of them by 1000 hours+ and full launch could be placed a bit differently, especially if/when all ore crafters get buffed.

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I made an updated list for version 0.35. Will likely continue to do this for fun just to see how follower priority progresses.

Main noteworthy changes to mention as of version 0.35 include:

  • Darkhunter is now useless. It is impossible to upgrade anything and scrolls are no longer needed for followers.

  • Miner having 2x more ore makes him a lot better.

  • Gong is now higher value from the easier accessibility of the restricted tournaments.

  • Mage’s drop table is a lot more concentrated now, dropping based on level of hero opened on + dungeon drops. To minimize it to almost just dungeon drops, open her craft on a level 1 account. This removes nearly every class spell from her drop table.

  • Stable Master has better value due to higher rarity drops yielding higher upgrading material, all of which helps feed pets. Guard being easier than ever to reach max chest slots makes her a decent method for increasing chest efficiency.

  • Armorer and Artisan both moved up due to the new salvaging system. Only reason Armorer is higher than Artisan is due to the higher amount of upgrading jewels that he gets.

  • Runesmith is nearly useless now because they didn’t buff his shard creation amount despite upgrading shards being easier to obtain across the entire game.

  • Merchant is still the worst passive follower in the game, but the higher amount of food and lower food amount needed to upgrade makes her a lot less of a waste to upgrade than before.

  • Auri moved down mostly because storage is so high that having slightly more storage is more of a luxury than a necessity most of the time. It is often better going for other upgrades first that give more resources passively, as having her higher level doesn’t increase loot at all in any way.

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Great list. I agree with all of your moves. There is almost zero point to darkhunter. We can’t upgrade at the moment

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And of course, Eveline and Northelm retain S tier because they’re required to do everything else for the other followers.

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Awesome update @Tacet. I think you are spot on in your weightings. Much appreciated.

Given the changes to the manner of levelling and evolving followers, I was curious how the framework functions and where each follower would be based on how a player pursued progression of the 5 classes. Before the update, there was no need to level all classes as it related to follower progression but now that has changed entirely.

EDIT: 5/31/2021
This post has been updated based on the 0.35 Server Push update that changed how crystals were rewarded for sidequests from the original 0.35 update.

I put together the following chart-in-progress (many thanks to @Elric for the help on mapping each Chapter!) that shows which Chapters have which sidequests and therefore which attainable follower crystals as well as the max evolution that can be achieved based on the number of class storyline playthroughs:

A couple of observations:

  • Followers will not achieve Legendary rarity (with the exception of Eveline) without additional crystals from sources referred to in the patch notes
  • existing players received a benefit by virtue of the fact that the crystals that were mailed out were based on player chapter completions without regard to the existing rarity of their followers (e.g. if you had an Epic follower at the update, then you have 10 extra crystals related to that follower as a result)

  • The Eveline crystals referred to in the patch notes that are awarded as Chapter completions are awarded every 3 Chapters (Chapters 3,6,9,12,15) which means a complete storyline run-through would yield 5 extra Eveline Crystals. This means that Eveline can be evolved to Mythic after 5 complete playthroughs.

Hopefully this will help to answer the questions that we are commonly seeing now like “When can I get Auri crystals” and “What chapter are Northelm crystals”. Please provide feedback and identify any errors that you see in the chart and I will update as needed.

Thanks!

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Thanks for compiling this!

One thing that is slightly weird about the current ore economy is that the upgrading material outside of side quests is so rare, that efficient ore use for this version of the game is 100% going into Eveline. I am currently accumulating data on her overall drop table at level 50, but it seems like she gives around 1 crystal every 1-2 days (seems to take around 20-30 drops).

This causes ore to essentially have to go 100% into Eveline until every follower, or at least all the good ones, are level 50 mythic.

Big issue right now is crystal drops DO NOT stop dropping for followers that are level 50 maxed.

Agreed, my Eveline has been running regularly now compared to pre-0.35 and I would say that I’m now at about 20 key productions with 2 crystals received (an Adakhus and a Grungli). Also I’m not sure what your experience has been but Wooden Keys have been non-existent since I upgraded to Mythic. Not sure if that is just RNG or an actual reduction of likelihood of receiving the lesser keys based on a modified loot table based on Eveline rarity.

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Same I haven’t gotten a wooden key since I upgrader her to mythic.

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So does that mean Evilene is an SS or even SSS tier or something?

I’ve updated the Side Quest Chart to reflect the Server Push 0.35 changes.

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Bump for those looking for this

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