Here is the update tier list for version 0.36:
Guard: Moved up to S+ with Eveline. Asides from all the usual reasons he is the best follower in the game, he also got a 2x storage buff.
Eveline: Now that the way to get follower crystals has been added to the game, they are still accumulated glacially slow. Eveline drops these crystals at the same rate. Octoghoul also got nerfed, making her key generation the most consistent source of keys in the game and ideally the only thing ore should ever be used on, assuming playing active enough to do so.
Miner: Has his ore production reduced by 2x despite being buffed by 2x the previous patch. Ironically, this makes it more enticing to upgrade as it is now even harder to produce the ore needed to use followers, so any increase is much needed.
Gong: Now that weapons can 1 shot in PvP, the extra stats for PvP is more needed than ever to deal a 1 shot and survive a 1 shot.
Weaponsmith: Now that weapons deal a billion damage (almost not an exaggeration) as of version 0.36, Weaponsmith has moved up to A tier as the best non-Eveline crafter. His shields also give accessory shards now, making him the only crafter with a dual focus.
Locksmith: Now that dungeons are pointless to do anymore asides from the daily rewards or raising their level cap, Locksmith has become the only realistic way to do max difficulty dungeons in any sane amount of time. Should be perpetually crafting if only checking the game a few times per day.
Stable Master: Now that sushi day has come, Stable Master is more useful than ever to secure high key chance pets. Main two to look out for is Pussbag and Snack Rat. The storage increase on Guard also makes it so all epic+ pets can now be kept due to the shear amount of space, many of which can outpace even the best key chance ultra rare pets.
Farmer: Food is an F tier resource due to nothing to use it on, but she is still needed to upgrade all other followers quicker and to compete in the literal guild wars over the food deal.
Dragon: Usefulness unchanged. More storage is always good.
Merchant: Still the worst passive follower. Gold has gotten ever so slightly more useful, but it still around the same level as food.
Armorer: Most armor perks got nerfed out of existence in 0.36 doing what is the equivalence of nothing. Chests still give more than enough armor, especially now that specific armor means even less except for a few.
Mage: Nothing has been done about 0.35 making multiple of spells useless. Almost every spell has gotten a mana increase while falling behind the damage rate of weapons.
Artisan: Suffers many of the same issues as Armorer, except now her accessory shards can just be obtained while attempting for weapons off of Weaponsmith instead.
Runesmith: Still hasn’t gotten a buff to number of shards created despite 0.35 salvaging system making him useless. Crafting with a specific crafter and guild’s ore deal are both more efficient than using him to craft.
Hunter: Number of scrolls/runes needed to upgrade stuff has been reduced in 0.36. Now the infinite number of runes/scrolls from chests are consumed even slower, making Hunter the worst crafter in the game for 2 patches straight.