High end mode needed

There is not much to do once players get powerful enough. A marathon/endless mode would fix this. This would allow players to test their skills and gear/spells, and give players options as opposed to doing dailies and then quitting

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That’s basically what Event is now with some players (myself included) buying an outrageous amount of matches each time. I think its very well done, and has been a complete success and really helped keep alot of the older high level players from losing interest in the game.

If Endless Adventure ever gets added that will be another. If Endless Adventure proves to be too difficult to implement, then adding more adventures like Farm Girls where you have the standard adventure A and then the alternate more challenging adventure B path, for high level players to contend with.

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One (probably) easy way to implement this though and also make Hunt Mode more popular would be to add higher difficulty levels to Hunt, going over the current level 100 it has now. Hunt for the record is a very underrated game mode as it allows you to store chests for later, like recycable tickets essentially, one per character.

That said, its probably not as popular as it should be, so incorporating higher difficulty and possibly persistant health (not sure I want persistant health added though personally, lol) options to it would make it much more popular and probably easier to make the changes to it, then implement a whole new game mode. Hopefully the Hunt rework if it happened, would still retain its current function as well as satisfying those looking for more hardcore challenge.

  • To the devs - And you might want to cap the chests for this mode to I dunno maybe 120? Regardless of whether the enemies go to level 200. Just want to be mindful of the game’s economy, while also rewarding players for playing on the harder difficulty levels. Just a little over level 100 chests would be nice, IMO.

While a riskless space to test builds would be appreciated, the problem that comes to mind for me is a feeling of “so what?”.

We can beat up super high level things in Event mode… so what?

If we get a safe space to test out builds to beat up high level things… so what? It would be nice for a bit, but then what? To try to perfect D12 Event runs at various higher numbers of Tier purchases is not exactly compelling content.

The problem, IMO, is that there currently is not anything compelling at the top of the power curve to strive to reach for the meta crowd, where testing new builds is truly needed. My gut feeling suggests to me that perhaps we were not supposed to be able to clear L200s yet with currently existing gear consistently until the next round of upgrades occurred. While the number of people that can do so is rather small currently, that group of people have shown that L200 can be cleared with both skull and spell builds.

So, I think we need the Next Big Thing to drop so that the top-end crowd has something new to strive for and to create new builds for which a testing mode would be desirable to have (even if it is a bit early for such content to come out).

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Good afternoon, please tell me when will you start playing fair? if you have bought 21 event tickets, then continue playing on for 21 fights, I often see you buying tickets just before the end of the day.It’s not fair.

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Not what I’m doing, but that actually is fair. Also the forums is not the place for this. The way to play Event is to play for marks first and foremost and just be happy with whatever place you get, since place cannot be guaranteed with any definite certainty. There are no rules on how people play it, as long as no one is using cheats or hacks to win.

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I would slightly disagree.
There is a huge difference between cache iv and cache v in terms of roi, if play flawlessly, and since we are in different time zones, US folks may have some unfair advantage there over asians, for instance, as they are awake during the day reset while asia, rissia, europe are seeing their best dreams.
To the point of Gnom, I think it is unfair when a player started and finished on cache iv, and a few hours later (notably 1-2h before reset) buys yet another cache.
In the ToO community hi-end players are respectful of that matter and so-doers are also tagged as “not-fairplayers”.
Just a calculation from the top of my head:
If you play flawlessly 4 caches and noone gets to cache v, you lose 610 gems.
To go to cache v you add -1200 gems to that for 15 fights. Not much of a good decision compared to cache 2 in daily gauntlet if you really play for marks.

I agree. Putting in that much time, effort and skill should come with fitting desirable rewards :wink: :smirking_face:

To the point of Gnom, I think it is unfair when a player started and finished on cache iv, and a few hours later (notably 1-2h before reset) buys yet another cache.

First of all its off topic, has nothing to do with what we’re talking about and I don’t appreciate being called out like I’m cheating, when I’m not.

Secondly, a few of us had tied in points and then Gnom comes in and raises it, putting himself in first place. Should I cry about that? Where was this concern about following etiquette then? He gets to be the arbiter of where the imaginary limit should be, is that how it works? Should I post on other topics (not even my own about unfair that is). No, instead I met his points with more points and suddenly I’m violating some imaginary rules? It really doesn’t matter how PC players play Event. Ultimately it comes down to not just skill, but who spends the most as well. Regardless of what’s smart or not smart investment wise is irrelevant, maybe you don’t care about burning gems because of the swift character progress. Again, you have to be satisfied with the Marks you made for that Event at the end of the day, you cannot concern yourself with who gets what place because you don’t control everyone else, just what you do. You have to decide if that 1k gems and marks you’re gaining is worth what you’re losing. Event is an interesting social experiment, its kind of like the movie the platform, we could all be doing 2 matches and the entire community get 1k gems every 3 days and yet that doesn’t happen. Why, because everyone wants the marks as well and a few may even want to see their name in first, but I think most people just do it for the marks and for the challenge and fun of it. Its a great diversion, especially when no amazing replayable adventure is running.

Also your calculations don’t consider the exponential growth you’re getting from playing it. The ore, food, shards, aether, spelldust, daily glyphs, etc. That’s what truly matters, not the 1k gems for taking first, that’s just the cherry on top. Nice to get, but pretty irrelevant overall.

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Why are you singling out other players and labeling them as “not-fair”? Not cool dude. You are making up rules in a group and trying to apply them to the rest of the players when they aren’t supported by the devs. Not cool at all to play mean girls club in game. Is that what PQ3 is devolving into these days? Instead of competing as the game allows, you want to hold all players to a subset of rules created by a group of players you agree with. You can do better than that.

I will buy all the event tickets I want on day three just to take first place if I feel like it. That is fair. That is not cheating. DO BETTER.

I didn’t hear any of this when swivel and Kush and other raiders would do the same things to me any time I pushed a dungeon event. I never cried or called them out of name for it. Competition is a part of what makes this game fun. I ended pushing so hard for long enough that eventually I won a dungeon because Swivel probably found something better to do with his time.

I posted the first time I won a dungeon event, and the post wasn’t even initially allowed because I THANKED Gem Raiders for taking the event easy on me. It was about a week after I pushed Swivel to play 60 event battles a day (I was doing 55). Swivel even posted about how high is score was and everybody supported and congratulated him, even Devs commented. On my post, Jeto graciously left a disclaimer that is still there lol. I am sure treating me starkly different than Gem Raiders was justifiable though. SMH. Do better lol.

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