You’re quite right.
And, yes, the game is very different than it was a few months ago, when (it sounds like) you were last here.
.
Sounds as if you, like me, liked the challenge and ‘puzzle’ of selecting good gear sets and then advancing them to a high level.
That’s all gone now. That “central” and “essential” part of the game (at least, central for players like us) has been completely gutted. You can’t advance gear to a higher rarity anymore.
Now you’re completely dependent on random drops. And, as you’ve found, most of what you get is cr*p, only occasionally a good item which, even more rarely, will be of any use to you.
In a fundamental way, it’s a completely different game now.
.
Of course, there are some people who seem to like this new slot-machine version … just getting random things at random times, without any sort of strategic selection and advancement of gear.
This is particularly true of the end-game players who already have their high-end gear sets and level-50 battle scrolls (and so using all their heroes).
Also particularly true of the people who are full-time gamers, who rake in hundreds of high-end chests a day, and who tend to think that that experience is typical of more than a small fraction of the customer base.
These are the people who get lots of mythics in a short period and seem to think that’s typical of everyone’s game experience. I think those people are in the minority.
A lot of people have quit the game since 3.0 turned it into a slot-machine, and I think a fair number more (like myself) are waiting around to see if this is adequately fixed in the upcoming updates before quitting … but, yes, there are a vocal few who like the new regime.
.
Regardless, to move away from opinions/preferences and give you some actual stats: folks (like Higure) have estimated that mythic gear drops from about 0.8% to 1% of level 100 chests.
Assuming that’s right, if you want 2 mythic items from a particular gear set, statistically, you will have to get 900 level-100 chests on average (median) to get those 2 items.
If you want a full set from a dungeon, you’ll have to (again on average) get about 1470 level-100 chests from it. (Easiest to get the first - 1:100 - hardest to get the last - 1:600).
If you have 4 pairs of items from 4 different dungeons in your gear set, plan on needing to go through about 3600 chests to get them to mythic now.
Of course, will take more or less time/chests depending on your luck (or lack thereof), but that’s the average.
So, yes, it’s still possible to advance your gear sets … but not anytime soon, at least, not if you have anything going on in your life other than playing computer games.
.
You can decide for yourself if you think this new system is an improvement … or if it’s any faster to upgrade a particular gear set now than it used to be before.
It is faster to get random mythic items (often of no use to your particular hero or gear set) now – and, for some people, that’s enough.
But, unlike before, there are no guarantees that you’ll, eventually, get your desired gear set up to a high level, because you can no longer upgrade them.
Instead, it’s just one pull of the slot-machine lever after another, as you open chest after chest, almost always to be frustrated and disappointed, unless you don’t care what drops.
.
Still, take those percentages, compare them to your own gameplay time/style, and you can get a rough estimate of how long it will take you to upgrade your current build under the new, it’s-all-a-slot-machine version of PQ3 that you’ve returned to.
And then you can decide for yourself which ‘camp’ you fall into.
Or if it’s worth playing any more.
.
There are more changes coming – details are expected sometime this month – which may improve things. Or not. Or only tweak it to help end-gamers and whales but leave everybody else still out in the cold. We just don’t know.
But that might be something to wait and hear about before giving up completely on the game.