So at the moment ULTIMATE is the hardest difficulty where level changes between different adventutes, eg flametree on ultimate is level 75-91. My suggestion is can a SUPERIOR level be created for adventutes where levels can be 100+ . But obviously with better rewards rather than lowering other rewards
I’m with you taf. Borderlands, Dragon King adventures are very monotonous with very low level ultimate difficulty option. I like your idea. Some need\desire tougher matches. Really surprised I’m the 1st to comment on your post. Hey devs looooky here,
Just got thinking. Whatever happened to the “Endless Dungeon” in an adventure?
My guess is it was developed around the time they had to make staff cuts. Perhaps an issue came up that they couldn’t solve, hence the delays and possibly cancellation of it altogether. I don’t think its a huge deal though really, since Event kind of scratches that itch anyway. I also think they could maybe alternatively do adventures like Farm Girls where you have the normal short route and the more dangerous higher level route where its essentially higher risk/higher reward.
I don’t have any updates on Endless nodes, not because of the cuts to CX but more the workload in the background across both games is very high at the moment - which has taken priority over this.
Posting in favor of this simply because hard content gets me more excited than it should.