I think you miss his point.
It’s not that there’s now better gear to get. … That’s – imho – a good thing. New challenges for stagnating end-gamers. Providing that is a positive aspect of 3.0.
No, it’s the loss of ‘absolute’ value of what he invested in, not the ‘relative’ value.
Getting gear up from 45 to 50 under the old system was a huge investment of time and resources. But better gear was the promise/guarantee made for that investment.
After conversion, the “absolute” value of that investment was nullified. Someone with a level-45-mythic received the same “compensation” as someone with a level-50-mythic.
Aeon is rightly frustrated by this decision … as it took away the value of his efforts and showed a remarkable disrespect for the game’s implicit guarantees and the players’ investment.
Not because there’s better stuff to get now, but because what he had was made worse. His expensive level-50-mythics reduced to the level of the cheaper level-45-mythics.
.
This is past my “pay grade” – I have never had any mythic gear.
But it’s yet one more baffling and needlessly alienating choice by the devs as far as I can see.
So many tiers of mythic now – no reason not to have converted the level 50 ones to gear with higher base stats than the level 45 ones - thus preserving value and showing respect to customers. There still would have been better stuff to strive for.