Patch Notes 1.4 - The Fallen Order

So just to confirm, the set bonus is checking at what point “whenever the board state changes”?

For example, I match 8 skulls and other various gems during the gem matching stage; the skulls are counted up, along with the other gems, and then damage is applied. Was the bonus for the board state based on the board before the matching began? or is it based on the board state after the matches are made, gems cascades are finished, final gem matches are totaled, and then based on the resulting board state the bonus to power is applied and damage is dealt.

Another example:

This weapon was the subject of much discussion on the forums and we demonstrated repeatedly that the check for “board state” was somewhere between the end of matching and the start of the hero’s turn before any start of turn effects (e.g. Firewalker Ring Red Gem creation does not get counted). There was even an official response about the mechanics of this weapon:

There was confusion about the timing of Twinblade ability because the description was inadequate. Supposedly this was being brought to the attention of the developer.

Other than the use of the words “Gain” on the Fallen-III Set Bonus and “Add” on the Bloodfang Twinblade, they are descriptively the same. So when you say"whenever the board state changes", do you actually mean when the board state changes only as @Jeto described in the case of the Bloodfang Twinblade? Or is there additional “board state” checking with the Fallen Set Bonus. It would be nice if there was more clarity around these types of descriptions since there is a huge difference between a constantly fluctuating bonus based on the ever-changing “board state” vs. a once-per-turn check that occurs after matching is resolved.

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