[REPORTED] Hard (Level 50) Dungeon is actually Level 35+ and gives Level 35+ Chest Reward

Yes for those still levelling up there is a bit of a no man’s land between the story mode difficulty, player level difficulty and then the next option is L50. For most people on a first playthrough, who don’t have the gear, spells and shards of other characters to help boost them, even fighting dungeons or skirmishes at player level can be too much.

I found that to be the case on 0.35, and I think the changes in 0.36 have only made it harder for new players with the emphasis or expectation that they need higher rarity and levelled gear to fight at their player level.

I put forward one option for this in a suggestion, which would aim to bridge the gap - allow the player to play harder versions of a dungeon in 5 level increments between story mode and L50, much like Difficulty I-X provides for L50 players looking for greater challenges.

1 Like