[REPORTED] Possible Bug for Corrosive Rain Spell - no rarity-related modifier for this spell

Platform, device and operation system
Android, Realme 7, Android 10

What were you expecting to happen, and what actually happened
Corrosive Rain spell has the text:
Decrease the target’s Armor by xxx, plus an extra 10% for every skull on the board. If their armor is then zero, create 2-7 extra skulls.

However as you can see on the screenshot below, there is no part of the text which changes based on its rarity level.

There is no part of the text which is highlighted in dark blue color (since I have the rare version).
The only part of the text which is in different color is the “armor damage” amount - which can be increased by leveling up the spell.

So currently there is NO difference between a common Corrosive Rain or a Rare one or even a mythic Corrosive Rain.

Maybe actually the extra damage percentage or the number of skulls should be different based on the spell rarity level but the devs forget about it.

Hopefully the devs can check and clarify us about it.

How often does this happen? When did it begin happening?
Consistent in the game

Steps to make it happen again
Select Corrosive Rain in the Spell vault.

1 Like

I’ve passed this on, thank you.

1 Like