Update 2.4 Patch Notes

I think it’s all normal once the opponent has equipped a piece that causes this effect. We see something like this in several situations, this one is only surprising because it comes from the new season set

Also just in case, I have passed on to the team that you can get stuck in a death loop if the Eldritch Daemon defeats you with their Burn damage, after reviving, in Chapter 3!

The Eldritch Daemon’s passive was not updated inline with the changes we made in July… so it’s dealing way too much % of current life. Team is looking at fixing this up!

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So that is why I lost against it a couple of times even though I was nearly at full health. Good to know you have identify the issue, thanks!

What’s the spell in the number one slot? I can’t make it out.

There shouldn’t be a comma after “equal to” or after the red “10”, it makes the whole thing hard to read.

That’s an epic beard. :thinking:

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Spell in the #1 slot is Channel Poison.

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Before 2.4 goes in the history books, I want to make a callout about the absolutely beautiful artwork for the final scene for the Season. The real-time lighting and environmental effects in this scene (at max quality) are top notch quality. Snips do not do this scene justice.

Does JoeAnimates also generate the battle scenes as well as the character models in-game?

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Joe has not been a part of the animation team for some time, but I will pass this on to the art department! :white_heart:

Also can’t wait for you all to see the 2.5 Season Boss :eyes:

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Original post had:

Elite mode only unlocked on the 16th though.