there exists a series of pets which named ***ling, which are the minion version of giant enemies. They share the spell “XXX crush”, which inflict medium elemental damage upon cast.
that sounds normal but…
BUT, why they have different damage value at level 1?
I picked up several of them and found all of them have different damage output, AND SOME OF THEM DEAL 100%+ MORE DAMAGE THAN OTHERS? and it seems that the value is completely random, a normal pet sometimes inflict MUCH MORE damage than a leveled rare.
those who has absurd damage output make PvP even more weird. You don’t know how many damage their crush will do until you click, and if you find it do terrible damage, you’re doomed - because these spell has very low mana requirement.
THIS SHOULD BE INVESTIGATED