The time aspect of the game is probably a big piece of why I stepped away from the game. I had said it was related to the lack of progression, but in reality, it is very tied to how long things take to complete now and how little I felt like I was getting back from that time spent. I regularly spent 4-6 hours a day playing the game. More than I probably should. I was having fun though and didn’t have any issue keeping Ruby/Diamond chests running around the clock. Once .36 came online, it was so much harder to keep chests going. More effort. Less rewards for those efforts… and a lot less enjoyment along the way. Couple that with the reality that you must have a Legendary weapon to compete at all in endgame and the fact that there is no way to really evolve your Epic weapons to Legendary… and well, whole lot of frustration. The game really doesn’t offer any features for automating battles or things like that (to save time) other than the dungeon/skirmish tickets, which cost ORE… (I think that dead horse is sufficiently beaten) so yeah, the game essentially offers nothing to shorten time spent drudging through the grind.
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