[Fixed in 2.1] "Poison Skulls" cast remove prev. poison status

Platform, device version and operating system

  • Windows 11. Steam.

Screenshot or image

What you were expecting to happen, and what actually happened

  • “Poison Skulls” cast remove all stack of poisoned status from enemy and create poisoned status on one turn.

How often does this happen? When did it begin happening?

  • I noticed this today, I think it happens each time and this behavior is easy to reproduce.

Steps to make it happen again

  • I use “Serpentine Pauldrons” shoulder armor and some times it make enemy poisoned on 3 turns
  • Enemy has icon of poison and number 3.
  • I use “Poison Skulls” cast and number 3 was deleted from poison icon.
  • I guess “Poison Skulls” cast remove prev. poison status, I guess it is wrong behavior.

Hey @Thrall

Confirming you are casting the Spell ‘Poison Skulls’, as the description for that spell is “Create X skulls on the board, with a Y% chance to Poison the enemy.” and doesn’t remove poison?

Could you grab a video of what you are seeing?

@Jeto ,

This is the same issue that we had with the Serpentine shoulders. It just took this long for a necro to use that spell :slight_smile:

Poison skulls is using the older ‘permanent’ poison effect instead of stacking turns of poison.

Images showing the before/after state of poison after casting poison skulls.


1 Like

Ah, thank you for clarifying!

I have reported this to the team.