Graphical layout improvement idea for Dungeon Altars

The Dungeon Altars pop-up could be significantly improved if it just used the top two thirds of the screen, rather than taking over the whole screen

This would allow the player to see most of the relevant battle information such as life, armour, spells/mana (you would still miss a couple of things, like gold, weapon damage amount - but these are less relevant the majority of the time) and thus enabling the player to make a more informed choice about which Altar to select