I am wondering if the status effect Terror is working correctly as it is suppose to halves effect from all positive Status Effects.
When I use the Spell Find Weakness which is Legendary I should **Gain 9% Crit Hit Chance, and 70% Crit Hit Damage Bonus.
However which I have the status effect Terror applied to me and I use the spell Find Weakness, I am gaining the 9% Crit Hit Chance but only 35% Crit Hit Damage Bonus.
Now correct me if I am wrong but Crit Hit is not a positive status effect but if I am wrong and it is then why does it only half the Damage Bonus and not the Chance?
I have attached 3 screenshots that show:
Pic 1 - Crit Hit Chance/Damage Bonus % at start of battle.
Pic 2 - Spell details and is ready to use and I have Terror applied to me.
Pic 3 - Crit Hit Chance/Damage Bonus % after I used the spell.
You can see that I received the 9% Crit Hit Chance but only 35% Crit Hit Damage Bonus.
Yesterday it was giving me 0% for the Crit Hit Damage Bonus but unfortunately I don’t have any screenshots for that.
Can you please have the Status effect looked into. It is definitely not working properly unless i am wrong with what it is supposed to do.
Below are the 3 things i have seen happen when using the Spell Find Weakness and Terror is applied.
Removes all Crit Hit Bonus Damage % back to starting levels when Terror gets first applied.
If Terror is applied to you and you use the Spell Find Weakness, you receive the full amount of % gain for Crit Hit Change but only half of the % gain for Crit Hit Damage Bonus.
If Terror is applied to you and you use the Spell Find Weakness, you receive the full amount of % gain for Crit Hit Change but no % gain for Crit Hit Damage Bonus.
We need to know if this will s working as intended or if it’s a bug?
Also i just want to add that because of this bug it’s making it extremely hard to complete season 2.1 - The Necrotic Tomes in Elite Mode which is stopping me from completing all goals.
I guessing this isn’t a quick fix so how am I supposed to complete Elite mode and collect the rewards if Terror is bugged?
I have just recorded a battle and will log the ticket soon. In the recording you will see the below:
Battle starts
Terror - No
Critical Hit Chance - 5.5%
Critical Hit Damage Bonus - 101%
End of 1st turn after matching Gems & Skulls.
Terror - 1x Stack
Critical Hit Chance - 11% (Increase of 5% from Guard’s Gloves for matching 5 or more Gems)
Critical Hit Damage Bonus - 101% ( No change)
2nd Turn After using the Spell: Find Weakness
Terror - 1x Stack (No change)
Critical Hit Chance - 20% (Increase of 9% from using Spell: Find Weakness)
Critical Hit Damage Bonus - 136% (Increase of 35% from using Spell: Find Weakness)
End of 2nd turn after matching Gems & Skulls.
Terror - 2x stack (Increased by 1x stack)
Critical Hit Chance - 30% (Increase of 10% from Guard’s Gloves for matching 5 or more Gems x2)
Critical Hit Damage Bonus - 101% (Decrease of 35%)
3rd Turn After using the Spell: Find Weakness
Terror - 2x Stack (No change)
Critical Hit Chance - 39% (Increase of 9% from using Spell: Find Weakness)
Critical Hit Damage Bonus - 101% (No change)
Once I send the recording you will be able to see all of the above which shows all 3 of my original bug items.
1x stack of Terror - When applying a % gain to Critical Hit Damage Bonus only half is being applied.
2x stack of Terror - This removing any % gain to Critical Hit Damage Bonus.
2x stack of Terror - This does not allow you to increase the % to Critical Hit Damage Bonus.
Unfortunately it won’t let me upload the recording when logging a ticket as it just says: The upload took too long, connection was lost. I tired splitting the recording into 2 but still get the same error. Is there another way I can send it?