Minion Drops by Dungeon

Greetings!

With the help of my friends in Throne of Odin kingdom ("Throne of Odin, we have tacos! :taco::taco:, also a most excellent Kingdom if I do say so myself :wink: ), I would like to share some findings that confirm that minions drop in specific dungeons and are specifically tied to the minionsā€™ salvage relic association (EDIT: 6/29/21 - this section updated to reflect the post-0.35 results)

Some Background:

When I first started running dungeons for the then en vogue Bone Rings, I started to get the sneaking suspicion that perhaps specific minions dropped from specific dungeon chests. I had run Skullkeep about 200 times and I had only gotten 4, maybe 5 specific minions from the chests. I thought at first that the minion drops were like gear; certain minions had an increased likelihood of dropping from specific dungeons. However, as I was farming for the Dwarven Hammer in Clockwork, I had the same result, 4 specific minions as drops the entire time I ran the dungeon. At this point, I decided that I would start tracking these drops. Perhaps over time I could figure something out.

Throne of Odin members assisted me in the data gathering effort and after a while we had a pretty clear picture that minion associations with dungeons did exist. However, with the introduction of ā€œrelicsā€ in 0.35, as we continued to gather data, the picture shifted again and actually became more clear:

Minion Tracking UPDATED 6/29/2021 - Only post-0.35 drop data included

During the pre-0.35 data collection minions would appear in as many as 3 distinct dungeons and while there was clearly a pattern, there were also one-offs that made it difficult to establish a clear correlation; then came the 0.35 update and the introduction of relics. I decided to check the minions for their upgrade/salvage relic association since these were dungeon-specific and overall the dungeon relic association agreed with the history of minion drops. But it turned out that when we isolated the drop data exclusively to post-0.35 drops, a 1:1 relationship emerged:

Minion Summary UPDATED 6/29/2021

A few comments:

  • The peach shaded cells in the relic column indicate that the dungeon associated with the relic has not had a documented minion drop in our collected data so far (post-0.35).
  • There are only 6 green minions and 7 red minions compared to 9 minions each in the other colors. I had expected there to be 8 of each.
  • There is no emphasis on chest rarity in the data collection or the rarity of the minions; only the occurrence of a minion in a dungeon-specific chest of any rarity (gold+)

Conclusion

The data collected post-0.35 paints a clear picture that the exact manner of minion-to-dungeon relationship is identifiable with itā€™s salvage relic(s). Given that the pre-0.35 data told a different story, I will continue to observe as updates are made to see whether the drop rate pattern continues to be explicitly apparent.

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Thatā€™s some data calculations my hats off 2 you! 1 quick thing I was thinking about how do you know what chests you get when you run a dungeon because theres only a % that the dungeons chests drop and not a regular chest meaning if I go to skull guard keep for a bone ring and get an elvin ring is that skull guard Chest or is it? Dont know if that makes since atmā€¦ Long day. Dont know how that helps or hurts your info with the pets. You could get a random chests from dungeon and that would through your data off is what Iā€™m trying to say.

The chests rewarded for dungeon runs are specific and you can identify them as dungeon-specific by the icon on the chest (there was the issue with loot tickets before 0.35 and the ongoing issue of party dungeon runs not yielding dungeon-specific chests but those instances are not present here). As I mentioned in the comments, itā€™s possible that minion drops follow the same rules as gear or spells: that there is an increased chance of getting letā€™s say an Elven Ring from a Ruins of Lunarion chest, but there is no indication in the dungeon rewards screen what pets are associated with that dungeon (as I theorize) and would therefore benefit from the increased chance. The other possibility is that the minions are fixed seeds to dungeon chest rewards and that if you were to run a dungeon and get a dungeon-specific chest, your possible pet drops are only the seeded options. That is the question that I canā€™t answer currently.

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Of note: Wyrmheim has Pussbag, Snack Rat, and Octoghoul, making it ideal if you want to farm for high-Cunning minions specifically.

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Updated chart data as of 6/13/2021

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Updated chart data as of 6/20/21. Mount Gobknocker definitely appears to be the winner for Octoghouls.

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Updated chart data as of 6/29/2021. Original post significantly revised due to new observations based on exclusively post-0.35 drop data.

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Looks like Octoghoul is specific to Gobknocker now, Pussbag to Doomholt, and Snack Rat to Wyrmheim

Canā€™t edit the OP any longer so posting my final results here:

Minion Drops by Dungeon - Post 0.35 Data Only

Minion-Dungeon-Salvage Relic Association

Since 0.35 Update, minion drops from dungeon-specific chests have been exclusively tied to the dungeon associated with the minion salvage relic. This has been 100% consistent with no deviations. No further observations until 0.36 Update is released but I suspect that these results will hold.

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