Endurance more would be a one-round-per-day battle that allows you to fight wave after wave of enemies.
There would be no alters/potion screens.
After every 10 rounds, you’ll be offered a (randomised) reward, which you can take and quit OR discard and continue, risking it all for the next tier’s reward in 10 rounds’ time (a bit like “Who Wants To Be A Millionaire?”).
The loot pool could be based around Resh’s gifts, although without the “up to” nonsense. The end round (50th?) would reward either a random follower crystal OR a random mythic relic.
Every 9th & 10th enemy - before the reward is offered - would be an elite, meaning stun barriers etc.
There’s even a spot free in the “battles” menu for a new type of battle.
Sounds nice … and will teach you not to get to greedy … smile.
Thumbs up!
Edit: Only thing i see as a problem there is, we actually have no 100+ level enemies for the god veterans.
Cause for them it will be not a problem as long we wont have stronger enemies.
But why not invent GOD enemies for that case … or another mechanic that makes Level 100 enemies stronger then they actually are