No more money for this game until we are compensated!

Well… According to Kafka it is ok to lurk here in the forum, so I wouldn’t say it such an attack/insult…

I agree it may not be the best way to state their point, but I don’t think it is a reason to be flagged at all. The discussions about the spell rework have gotten pretty heated but as long as they are kept within limits I see no reason to start flagging messages just because we don’t like them or feel personally attacked.

Flagging a message should be done only when the community guidelines are breached.

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Yeah but the history between two faced san and me, its an insult alright.

Although i just flagged it to show him he isnt the boss around here and hes stuff can also be taken off by the community devs if i really want to be childish like him, all because i stated facts, rules the boss wants us to adhere to like we’re kids on his psn chat thread by saying “dont forget, no booze, weather or other games in chat” the kid went and flagged that like wtf, grow up, what a little cry baby.

So yeah, he poked the bear, the bear didnt go crying flagging his comments off yet when i retaliate he flags everything like a cry baby, dont poke the bear in the first place lol.

Anyways, its done, he received the same email stating he violated terms and conditions, he isnt above everyone else like he thinks he is, he doesnt own 505 like he thinks he does, its done, ive wasted enough time on rubbish tbh.

Then I am afraid this should be resolved between both of you in private, not here. The devs have already enough work right now. So please, I ask from both of you to try to stop the personal dispute and keep your contributions to the forum healthy and respecful. In your case, if you could start with editing all the personal attacks and insults from your previous comment it would be a great start, you don’t need them to state your point and right now make your comment flaggable.

Thank you.

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Yeah im all good, no more from me, they’ll probably get deleted anyways.

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Once again, lets keep a good constructive thread exactly that.

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@jeto it would be appreciated if the devs would actually respond to the concerns aired here.

I agree keeping it civil is important, but all the above post feel as wasted as the money many of us have “invested” in this game.

Every update recently has been about maximizing revenue for the developers, which is an important factor, but NOT as important as keeping the players that spend money or those that have invested a huge amount of time (one usually comes with the other).

The new refinement system for instance is a joke. For me at least, a VIP 8 who invested in the eldritch god set. In order to improve it I have to pay on average 400 euros (based on average chances of dropping a set piece from a cache) to get a 2-5% increase because I can only use EG gear to refine it at mythic.

Absolutely ridiculous……

The previous changes to the gear system were all about maximizing revenue and nothing to do with giving something to the players…

Devs, Given that you have made lots of improvements to your ability to make money, when will you make more than minor quality of life improvements for high level players who have spent hundreds of bucks on your product?

There seems to be a common trend where whoever is maintaining this game doesn’t seem to understand LTV and retention only ARPU which is a very poor way of creating a lasting game. Given the high FQ this game has and the low cost to run it you have an opportunity to make a cash cow from your loyal player base, instead you seem to be doing everything you can do destroy it.

I hope that’s constructive enough and garner a response from the mgt of the game.

Before you say @Jeto… “I can’t give details until they are finalized” understand that it’s not details of the upcoming changes that are important here, but the overall product strategy switching from stripping out as much money from new/mid players as possible and making reaching the end game impossible for F2P to ensuring end game and spending players feel rewarded for their investment and not punished for making choices that become irrelevant in future updates. (Case in point, creating a system for improving gear that is redundant for anyone who invested in cache gear which I see as super premium in terms of effort to obtain and actual cost as it takes an awful lot of coins to get, which lets face it, is only available to spending players as a set).

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