Sub-Zero / BorN - Spell set collected

Hi everyone, finally my turn to brag about all spells collected. Started 14-Apr-2024, mastered the game by June-2025 I guess with fully developed Ice Shaman. Couldn’t find a better killer machine so far. Played occasionally since Aug-2025, and here it is, a full set.

The only thing to do next - to improve on the dragon build. So far it delivers often 40+ million hit, and occasionally above 60 million. Want more, by making all pieces 1000+400, or at least max on the most important params like power and damage and mastery.

Anything else people do in the game after everything is done?

Grinding just to level up all scrolls on all classes (4/7 done from scratch), or getting 5000 spells casted (3/7 done) across all - not interested.

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Congratulations, now get all the minions to mythic.

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Thank you man! Yeah, nice goal, and i started working on it actually :sweat_smile: Mythic 45 seems reasonable!

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I think there are plenty of goals you can set for your self, but it just depends on what you enjoy doing and what you don’t. I am also now focusing on minions, for example, but I won’t be really trying to max all spells.

One of my goals has always been trying to do more and more damage. For example, first trying to kill the full health dragon in a single attack, then reach 100k damage in a single attack, currently it would be reaching 200k damage (current personal record at 187k).

You can also try different builds, such as an elemental damage assassin/warlock/shaman. One of my goals with the assassin has always been to get the highest damage Night Blade possible. I can give you one damage goal to reach: the max damage possible in the game, a bit over 2 billion, in a lvl 100 dungeon :wink:

I hope you find some new goals to keep enjoying the game :slightly_smiling_face:

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Thank you, Higure! I remember that 2B attack, but looks like you are also going for skulls (with 200M goal now?).

I’ve just gone above 70M today, so definitely 100M is a current step to achieve. I’m not sure 2B is possible with skulls though :zany_face:

Challenge accepted :slight_smile:

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Unfortunately, this is the only way to show I achieved the 2.147B skull hit

Here are the stats prior to the 41 skull hit that broke the game.

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You make it look so easy… :sweat_smile:

But yes, it was clear that if someone was able to reach the damage limit with skulls it would be you :wink:

No, my 200M goal is for spell damage. My skull build is a bit behind it, although it is true I haven’t tried how high I can go with it.

Next level is - what’s the max damage with the dragon :wink:

28 Skulls, 387M, not a bad attempt. I just needed another turn or two to get to the 2 Billion range.



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WOWOW! So cool! How did you get crit hit damage parameter that high???

I am sure you @KenpoKid69 or someone in the community may have it - the pngs of each minion? :slight_smile: If yes, could you share, please?

Short answer: Runic Wristbands

Long Answer:
The whole build is designed to build power, mastery, and damage with various mechanics.

My starting stats are pretty great, but nothing in comparison to the growth after just a few turns (screenshots in the previous post)


You can continue to grow your mastery with a runic belt.

The spell combo of Climb the Peak, and Dark Ice makes this grow very fast with 5+ matches each turn.
image

Power growth from Royal Sword + Royal III, heroic effort, Climb the Peak, Deep Magic. There are synergies on synergies in this build.

Climb the Peak adds big gems to the board, big gems give 7% power bonus for each on the board. Power increases spells too, so you get results like this:

adding 3 big gems gores from this:


to this:

Both Climb the Peak and Deep Magic grow to very large numbers as you continue the fight through many turns.

Fortify the Dead is only there to remove skulls so I can keep the dragon alive longer and build up for the final skull damage turn. The necromancer Ultimate is perfect for this. You just fill the board with ultimate gems as much as possible and then trigger them to fill the final board.

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Wow, I didn’t realize runic belt was cumulative so i dismissed it quite early - need to look into it better now! Also using climb the peak and 2 other sources of power to build it up quickly, and keeping crit hit chance low, but the strategy with skull removal is more interesting (need to see for red).

I just switched out the Night Ring (useless for skull damage) for the Runic Ring, and it builds ultimate spell mana much faster with all of those big gem matches. I am now able to lock out the board better with ultimate gems, so the dragon gets less mana, and I get fewer skulls.

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