Smile, sorry if you felt offended, i did not want to do it.
And I know that most ppl here are on my side … at least I hope it, cause its not my side, its the gamers (including casuals) and customers side.
Maybe a problem of english not being my motherlanguage.
What did I write that make you think I am offended?
So, it seems that the playerbase will be getting overall stronger as this update rolls out and we begin maxing out our gear.
With that said, I want to ask if there are any plans to add more powerful and challenging enemies? I’m far from a top player, but I can already make short work of level 100 enemies, and I know that those of you who are really geared out simply crush the hardest content that is currently available.
Can we see enemies go beyond level 100 now? Or, some other means of heightened endgame challenge?
If you have Mythic gear currently it will still be Mythic (rarity) and the conversion will be set to a mid point or close to (this is still being worked on, which is why I haven’t showed my transition gear and comparisons).
But the transition will be the same for everyone, all gear in terms of quality would be set to the same place for everyone - also your Gear damage & stats would remain the same if not a little better.
If you are trying to compare your lvl 50 weapon to someone else, even in 2.5 they are not the same. Unless you and other player have identical attributes - in which case, in the transition they will still be the same. It will only be NEW gear collected in 3.0 onwards that you will see a variation in stats.
The feedback & questions about Shields being Offense have already been shared
It would be a bit complicated. The refund should happen before the update (together with Relics), so we could leveling up to M50 another type of accessory (anything but shield).
@Jeto Will there be any difference in how Level 45 Mythic gear and Level 50 Mythic gear will be converted? For example, Level 45 Mythic will be converted to Mythic Tier 5 while Level 50 Mythic will be converted to Mythic Tier 10 “Immortal”
As we are removing levels, like spells, it’s using the Rarity only in the conversion - so my 2 Mythic pieces of Gear (lvl 46 & lvl 50) are both Sacred Mythic and sit in the mid-range of quality on their attributes.
All their stats are still roughly the same as what they were in 2.5, just converted to the new UI
With that, here is an overview look at my level 50 necromance before and after the gear rework. At this stage it looks like we are not making further changes to how gear is transitioning - but should anything change, I’ll edit this post.
If there were to be any adjustments in the time between now and 3.0 releasing, your hero would still be roughly the same if not slightly better than it was in 2.5
It’s a big bummer that Lvl 45 and Lvl 50 items end up at the same tier, because going from Lvl 45 to Lvl 50 requires 10 glyphs, which are worth THOUSANDS upon THOUSANDS of gems, which will essentially be thrown away with this conversion. For example, one weapon glyph is something like 2200 gems, which means it costs 22000 gems for 10 glyphs, and therefore to upgrade a weapon from Lvl 45 to Lvl 50. That amount of gems represents A LOT of time and/or money that will suddenly vaporize with this conversion. I mean, even if all the glyphs are refunded, it’s still a lot of gems that were put into those glyphs for higher Lvl gear
I understand your frustration, I have some level 50’s also. But we need to remember that WE aren’t losing anything, the others are gaining something. Jeto has said we won’t lose power etc. but others (level 45’s) will be a little better off. We just need to be happy for them.
I was a bit frustrated at first too, but then I realized it’s a large benefit of having stuff at 50 with the increase in battle scroll levels compared to people who don’t have stuff at 50. So I don’t mind if I have multiple things at 50, I might lose a bit but I’m still well ahead.
Secondly they could have the level 50 items translate to where they are now in 3.0 and anything at mythic level 45 could have been lower. So I’ll take that as a win as well.
I understand your point since I have 16 lvl 50 items. However, I don’t agree with it due the reason that the truth is that we are losing nothing. On the contrary, our lvl 45 mythic items will become as strong as lvl 50 ones! So this transition has objectively 0 negative impact on us.
I believe the issue is here, in my opinion a wrong way of looking at it. You won’t be losing anything, since you will mantain the power level of those items. And you have benefited from those lvl 50 items all this time until the rework, so it wasn’t a wasted investment. Of course, if we had known it earlier… Wait, are you sure that if you had know this was coming, let’s say a year ago, you wouldn’t have upgraded items to lvl 50? Because I am sure I would have still done the same, no sense in waiting months with lower level gear just for the time the rework comes.
I am always against arguments based on “If I had known earlier…” because they aren’t fair. We made our decisions based on what at that moment we thought was best and we have enjoyed the benefits until now. The transition not only won’t downgrade any of our gear, but it will even improve all our below lvl 50 items… After the issues with the spell rework transition I believe that is something great and that we should all be extremely happy of having such a good transition. I find it sad that instead, we search deep until finding the tinniest crack of disappointment and focus on that, but I guess that is how human brains tend to work, we are expert at easily disregarding positive things and focusing only on the negative things. Well, I find it useless to think about “what I could have” so I will focus on “what I have” and enjoy it.
I’m not unhappy that other people are getting better gear (e.g., Mythic Lvl 45 upgrade to new Sacred Mythic gear)… because (1) that would be selfish, and (2) I’ll be benefitting too. I’m actually really happy and stoked that all my Mythic Lvl 45 Eldritch Gear will be getting an upgrade! I’m just bummed that all the time time time I spent upgrading my Dragonking and Royal gear to Lvl 50 is now devalued.
I agree that “If I had known earlier” (IIHKE) arguments are often - but not always - unfair, which is why I didn’t lean into that rationale. However, this does not automatically preclude us from assessing things in the past or considering the concept of “opportunity cost”. Furthermore, sometimes IIHKE arguments are appropriate. As an extreme example, if the devs flattened all lvl 50 items down to lvl 1 across the board, then it would be totally fair to say, “If I had known earlier that they’d do that, I would not have spent money on this game.”
Yes, I will be losing something - the purpose/point of the resources (time, money) spent upgrading items from up to Lvl 50. Glyphs = gems = money. In fact, A LOT of gems and money. Opportunity cost. @jeto Why not just refund us an equivalent amount of gems equal to the cost of upgrading the gear from Lvl 47 to Lvl 50?
Deriving some benefit from something is not the same as deriving appropriate benefit from something. If I spend $50 on a toaster with no warranty, use it for two months, and then it breaks… I would consider that a wasted investment, even though I was able to make toast for two months. The two months of toast does not justify the $50 I spent on the toaster.
This is a great point here, but in the context of our current discussion, it comes across as a dismissive strawman argument. Having said that, I respect your opinion, and I definitely respect all that you bring to these discussions, because you’re seriously a pillar of our community, as we’ve been talking about in the Lucky Ring discussion!
Look, the new gear rework definitely has many, many, many positives. I’m actually pretty excited about it! But can we acknowledge that upgrading gear from Lvl 45 to 50 in our soon-to-be-old-system was a HUGE investment? I mean, it was a seriously HUGE investment. This investment was multiples higher than upgrading gear from LVL 1 to 45. Just because the new gear rework has many positives doesn’t mean we should ignore the serious negative of the devalued investment of LVL 50 items.
Furthermore, I think it’s an easy fix. Players who invested the time and/or money into investing in LVL 48, 49, 50 items could receive something in the conversion. One option is to receive gems related to the cost of the additional glyphs required for higher Mythic LVL upgrades. Another option would be to map our mythic levels to their corresponding new tiers:
You know if the devs did that though, its just going to hurt us more, not work to our benefit. Wouldn’t you rather everyone got a nice boost instead of a large portion getting less?
I consider it essential - because of the lack of upgradeability of the gears -, that the transition is the same for everyone, all gear in terms of quality would be set to the same place for everyone.
Added text:
In 2.5, everyone put together their ideal gears (gear sets), when they could, upgraded and used it.
I don’t think this will necessarily be the case in 3.0. If someone finds a more powerful gear, they will use it, even if it means that their team (gear set) is less optimally assembled.
The suggestion that part of the game base get their ideal dream team (even dream teams) in the strongest form that will be introduced would be the worst possible direction in my opinion.