The Gear Rework

If I understand correctly, Mythic Tier 5 can be upgraded to Mythic Tier 10 (@Jeto kindly correct me if I’m wrong here).

Not sure why this is the worst possible direction. A huge part of the game is this: “put in the work, get the better gear”. Some people put a lot of resources (time, planning, thousands of gems/honor, and sometimes money) into upgrading their gear from Mythic 45 to Mythic 50. That jump requires far more resources than upgrading from Common 1 to Mythic 45. Truly, it requires dedication. Rewarding gamers by converting Mythic 45 to Mythic Tier 7 is great. Penalizing gamers by converting Mythic 50 to Mythic Tier 7 is neither great nor fair.

And to be clear, this is definitely a penalty.

Let’s say a gamer has a green Level 50 Bloodfang Twinblade (BT) and a red Level 45 Bloodfang Twinblade (BT). And let’s say that last week (before the announcement), they paid money to get some glyphs to upgrade the red BT from Level 45 to Level 50. What will be the value of this upgrade after 3.0 releases? Less than the cost of a fart in a jar. They were already guaranteed a fully upgraded battle scroll because they already had a level 50 weapon (the green BT). However, while the newly upgraded red Level 50 BT will have no effect on the battle scroll, it will still get squished down to a Mythic 7 red BT… which is the same level it would have received if the gamer just kept their $40 and left the red BT at Level 45. TRANSLATION: This gamer unknowingly just burned $40, or 5 months, 22000 gems, or whatever the cost… without any ultimate benefit.

Look, I fully support upgrading Lvl 45 gear to Mythic Tier 7. However, do we really want to penalize players who dedicated extra resources (time, money, etc.) to take the difficult pathway of leveling gear up to Lvl 50? We should do one of the following:

  1. Return the value (in gems) of the glyphs required to upgrade from Lvl 47 to Lvl 50.
  2. Convert Mythic Lvl 45-47 to Tier 7, Mythic Lvl 48 to Tier 8, Mythic Lvl 49 to Tier 9, and Mythic Lvl 50 to Tier 10.
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Are you advocating for honing levels or higher gear score?

There are 5 gear score levels of mythic:

  • < 600: Mythic
  • 600 - 749: “Divine” Mythic
  • 750 - 849: “Sacred” Mythic
  • 850 - 949: “Exalted” Mythic
  • 950+: “Immortal” Mythic

I’m pretty sure all mythics will be at a tier 0 honing level.
ALL Mythics can then be honed to tier X

  • Mythic: Up to Tier X
TIER Runes Relics
I 1 Uncommon
II 2 Rare 1 Rare
III 3 Epic 2 Epic
IV 4 Legendary 3 Legendary
V 4 Mythic 4 Mythic
VI 4 Mythic 4 Mythic
VII 4 Mythic 4 Mythic
VIII 4 Mythic 4 Mythic
IX 4 Mythic 4 Mythic
X 4 Mythic 4 Mythic

Giving honing tiers would be a T4 relic equivalent, not a glyph equivalent.

In this example they are getting exactly what they expected when the purchase was made. There is no case in which any upgrade will end up with a lesser item. Could they have “gamed” the upgrade better with 20-20 hindsight? sure. When the decision was made to make a level 50 BT it was desired, and after the update they will still have a level 50 BT.

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Truth be told, maybe I’m getting my wires crossed with the different Mythic qualities and the different Tiers. I thought they were one and the same, but even if they are different, I don’t think it changes the underlying logic. Higher Lvl Mythic should get higher level quality or honing or whatever, or be compensated for the extra resources spent to get higher level Mythics beyond the first Lvl 50 in a particular battle scroll category.

True. And then one week/day/hour/minute later after the conversion, their $40 is vaporized, wasted, and worthless (see my example for why) because that $40 did not result in any added value. Just because “I got what I paid for” doesn’t mean it’s okay to change the value later on. If you buy a car and pay extra for a plug-in hybrid version, is it okay if, one week later, the dealer disables the plug-in component and says, “Well, you got what you expected when the purchase was made”?

I’m not saying that someone is ending up with a lesser item. I’m saying that the money (or time) that someone has spent on upgrading an item has suddenly lost its value. Again, my example above highlights this.

Again, if we’re going to smush all Lvl 45, 46, 47, 48, 49, and 50 Mythic into one single Mythic quality/rank/tier/whatever post-conversion, I’m dumbfounded why it’s a problem - or controversial - to compensate for all the resources spent to upgrade Mythic items to higher levels.

True, but you’re missing the point I made. The first Lvl 50 BT will give you a Lvl 50 weapon battle scroll. But your 2nd and 3rd Lvl 50 BTs (or other Lvl 50 weapons) won’t bring any more added value than if they were all Lvl 46s. Which really sucks, because going from Lvl 46 to Lvl 50 requires a huge investment of time, gems, honor, and (for some people) money. This lost value should somehow be returned or compensated.

I keep hearing various reasons to dismiss this lost value… (1) they had their value for that time, (2) look on the bright side, (3) don’t look at the downside, (4) don’t be selfish and take away the added value I’ll be getting, (5) if I would have known, (6) go cry me a river, (7) etc. Frankly, these reasons are at best missing the point (perhaps due to my poor communication skills) , or at worst dismissive and/or mean-spirited.

I’ll be the first to admit that I might be totally missing something(s) here. So far, it still looks like any Lvl 50 items I have (beyond the first in each battle scroll category) will be unnecesarily losing a lot of invested resources. There are ways to fix this that wouldnt result in other players losing anything.

Hi folks!

As you can imagine we’re pretty flat-out in the lead up to 3.0, so I am just popping in to let you folks know that:

  • Shields will still be moving to the Offense Scroll alongside Weapons
  • However! We are going to make a change to have Shields count for the calculation of your Utility Scroll Level
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Thank you! I am glad to see you could make it, shields into the Offense scroll can make sense since both are managed by Soulchaser, but for the transition Shields counting towards utility scroll level seems fairer since it used accessory glyphs. This is a great decision that will surely make the transition better for several players, thank you for hearing us out!

Good job @MiCh on raising the issue :slightly_smiling_face:

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This is extremely good news, thank you very much on behalf of myself and everyone else involved. Thank you @HigureTheStillWind for not only helping to detect the problem, but also for proposing a solution that could be implemented in the very short time available. Thanks to the developers for taking the signal and fully solving it. Thank you!

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@Jeto so now im cheesed off with these messed up changes, in all my time playing ive only ever levelled up my weapon and shield to L50, every other item i was happy to keep at L45, after reading the gear change plan i was made to level my serpentine pants to L50 and also my bone ring to L50, now im reading there was no need to of wasted 10 accessory glyths, if my ring was L50 before i would not of been so angry, but i made it 50 purly for the scroll, i would prefer u to make my ring L45 again and returtn my glyths, as i said i was allways happy to keep my stuff at L45 with no

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Thanx for listening but you should have said it earlier!
I wasted 8 accessory glyphs to level accessory to 50
I could have mythic my clover rings instead!
Which btw will be impossible to do after the update!

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This post appeared 4 days ago and Jeto said that the issue about shields had been shared 3 days ago. In the end, only 1 day passed since the initial post until we knew that there could be some changes into the shield issue. We were also informed that the update was going to be next Tuesday, so we had plenty of time to wait until knowing for sure what was going to happen with the shields.

The devs have done their job, as soon as they saw there was a potential issue they informed us that they were considering it and prepared a solution really fast. I am trully sorry that you didn’t wait until knowing what was going to happen before spending your glyphs, in our discord I recommended everyone to wait just in case. But only 1 day passed since the post of the rework until the mention of the shield issue being discussed, so I believe the devs cannot be blamed here. Always remember that there can be changes to the original plans due to our feedback (which is great) so never forget to be careful when taking decisions until you are sure of what is going to happen.

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I support what Higure has said. Let me also take this opportunity for thanking the devs again for listening to the players’ views and making this latest change.
All players can never be fully satisfied. If decisions taken favour the majority, one should be ready to accept those .
Any delayed good changes is always better than no changes.

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Thank you very much for this decision. It makes me feel better to know the devs see the problem and are taking steps to address it; it’s much less of a hit to my past choices if the shields are calculated this way regardless of what they fall under going forward. Much appreciated!

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I fully support Taf420 and dr_baligh. They should regain their spent accessory glyphs back, since these glyphs were used by them 2 days ago strictly to fix the initial wrong deleloper decision to count existing shields for weapon scroll calculation (that since was fixed in the correct way). Anything else just does not make sense.

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Thanks, ive not even rrad new season updates yet as dont get time to read as often, so i acted the day after they posted originally as i knew i may not be on for the rest of the week, i want to enjoy my weekend this time after wasting last weekend completing the ring challenge in 3 days

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Cool. I don’t feel bad anymore!

Thank you & team~

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My collection of most favored gear

@Jeto and @Mother_Morgz,
I have been playing since july of 2023 and am VIP 8.
I have invested a lot of time and money into the game as i enjoy it and would like to support the dev team.
However after taking all this in i feel like my orignal build is being nerfed.
I didn’t do this overnight and i was wondering at level 50 gear attributes are stronger and more powerful.
So my whole orignal build is all at 50.
Now you’re telling me I could have kept it at 45 and been the same power?
Or will my gear be just as strong with all my attributes still higher than a mythic 45 piece.
Here’s my collection of gear that I’ve enjoyed building up but now just feel like i wasted a lot of money.


Again I feel like I’m being punished for what I have purchased and built.
Please do something about this as I’m sure I’m not the only one.
Thank you for reading.

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I am glad others will be stronger, I lost most of benefits for the money spent. It would be only fair if I get any extra value compared to these who didn’t support devs by money.

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However this issue is resolved, here’s the main point:

  • High investment resources are those that require money and/or a lot of gaming time to obtain. Glyphs and Mythic relics are the main examples.
  • If developers must make a game-changing decision that necessitates vaporizing high-investments resources, then gamers should be compensated.

Here’s an example of vaporizing high investment resources:

  1. Gamer #1 had a Lvl 50 twinblade and a Mythic Lvl 45 twinblade. After the conversion, they end up with a Lvl 50 offense scroll, and two mythic twin blades of the same quality.
  2. Gamer #2 also had a Lvl 50 twinblade and a Mythic Lvl 45 twinblade. However, one hour before the gear rework announcement, they upgraded the second twinblade from Lvl 45 to Lvl 50 by using 10 weapon glyphs (which are worth 22000 glyphs or over $300). After the conversion, they will also end up with a Lvl 50 offense scroll, and two mythic twinblades of the same quality.

Can anyone explain to me what Gamer #2 gained when they upgraded their 2nd twin blade to Lvl 50 by spending $300 on 22000 gems to buy 10 weapon glyphs? I really really really hope I’m missing something here. Because otherwise, the new gear rework will vaporize those high investment resources used to upgrade the second Lvl 45 twinblade to Lvl 50.

Again: If this gear rework is going to nullify any high investment resources, gamers should be compensated. Either that, or give Lvl 50 the higher quality versions (e.g. Immortal Mythic)

And if anyone responds, please don’t waste your time, my time, or anyone’s time with any of the following arguments:
(1) they had their value for that time, (2) look on the bright side, (3) don’t look at the downside, (4) don’t be selfish and take away the added value I’ll be getting {BTW I’m not advocating for this}, (5) if I would have known, (6) go cry me a river, (7) they shouldn’t have spent money, (8) they deserve this, (9) etc.

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So this +1 to all attributes at 50 will no longer matter?

7% poison start at 45
8% at 50

I’m very curious of how this will play out.

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(Edit: Misread the author’s original post… Sorry about that)

I think @Santandrix and I are not advocating for others to not get any power boost. Rather, we’re advocating for high investment resources to be returned, compensated, or somehow converted for those situations where they no longer contribute to anything (see my above example)

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I think we all (as players and mainly developers) should support santandrix and similar players who pay a lot of money so that the development of the game can continue. It is in our interests to make such players happy.

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