Update 1.5 Patch Notes

If possible, could you pass along the following:

The primary reason pvp has been a source of angst for the player base is that it forced a very specific meta build to achieve the top reward. (Previously mana start gear.)

The way pvp works in 1.5, it is immediately falling into the same “you must do exactly this!”-trap. Only this time with skulls.

By changing the way that turns are counted, it turned the “fix” into just a new version of the problem.

Also. Delaying the patch for a half an hour (oops things happen!) Resulted in some people being treated to a significant advantage on all PvP tourneys. What’s one more week with no gems? We will live. But then figuring out that we are in the exact same meta-trap as before, is just disappointing. :frowning_face:

To end on a positive… other than this pvp issue, the gameplay changes seem to have landed well. It’s a lot to get used to and some modes not tested. But so far so good.

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