Update 4.0 Patch Notes

And if I didn’t think I was moderately hallucinating, there was work on the netcode for Party mode in this update? The lag between moving gems seems to be significantly reduced in Party mode, a big plus.

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I feel like this Darkhunter upgrade, was more of a downgrade. I always used his first 3 abilities which are now removed as a gold and ore sink, but that’s been removed. All his new abilities cost gems now. I might be in the minority, but I think I prefer the original Darkhunter to this reworked one. Posting the old abilities I’m referring to that were removed below…

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Season sets, like Khadzhuli, Corrupted, etc.

Or maybe a variant of some of the good ones:
Royal
Corrupted
Night

A royal variant would probably kick off a flurry of farming.

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Should have a fix for this today/tomorrow

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The intention here is, random crafting with Darkhunter at a higher level while it now is a higher cost you are getting often more than 1 Rune/Scroll.
Also, you can use any excess uncommon runes/scrolls to craft a Rare rune/scroll at the cost of uncommon and a crystal.

There is also a bug we have found through this discussion, that targetted rarity crafting will not craft multiple :face_exhaling: but should be a server fix, so we are working on that as well.

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Oh you have an actual chance of multiples? I thought that was referring to you could do it multiple times at once.

That’s better at least, but still worse than the old Darkhunter IMO. I don’t think I’d ever use him now.

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So each instance, you have a chance of up to 5 being crafted (in the tables above as well).. and then you can increase the quantity of how many you try to craft.
Qty 1 - a chance of up to 5 runes/scolls
Qty 2 - a chance of up to 10

At the moment as I mentioned, this crafting option will only give you 3 no matter how many qty you select

For example, I just crafted 3 qty expecting to get 9 and I got 3.

For now, I would avoid crafting multiples across the board and do them one at a time for all of Darkhunter’s abilities - just in case.

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Are you able to give the actual odds?

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Hmmm….this is not the rework we were looking for.

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Crafting with xione is broken too gt nothing when crafting and took my spelldust

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We are working to add the odds of crafting in-game somewhere, like a pop up window somewhere. So it will be visible in future!

Morgs is writing something up for me to share in the meantime.

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Am I missing something here? I just started Dragonking’s Prize and for the life of me I can’t see any new button. :thinking:

This is a visual issue, it’s not displaying what has been crafted but you are receiving the rewards. Just tested on my own account

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Ok i suspected that might be what it was like the quest pass thanks for checking it out

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It is this, you would select battle and go straight into the battle. Previously, you would be taken to a pre-battle screen.

At the start of Adventures, you usually always had a conversation first which then takes you into a battle anyways. More for, when you jump out and back into an Adventure, you can get straight into the battles.
Except Return to Ragnar, which has a battle straight up

The feedback around the Potion screens is only new, and if that was to be implemented it would be much later.

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@Jeto gotcha. Cheers for the clarification!

Tough start to the day eh lol.

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Thanks @Jeto. Asked a similar question earlier but I think you missed it. Have my answer now. Cheers. :blush:

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But why not have the higher cost be more gold and ore instead of making it also cost gems?

This hurts players because gold and ore are easier to get than gems so he used to be more useable. I used him all the time but now I’m not going to use him at all because I need the gems for other things.

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I’m fine with new deconstruction and enhance abilitys i think they are fair the other options i agree. I wont be using any of those neither is everyone in my kingdom i have talked to so far.

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I would rather have the old Darkhunter. I don’t value the epic light scrolls I desire at over 200 gems, and when I deconstruct a mythic light scroll, I got no epic light scrolls. Oh well lol, but the rework could use rework imo. I appreciate the effort 100%, and maybe I will use it more in time. Right now, I don’t see value towards efficiency with the rework.

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