Why Massive Inventory Limitations?

Hey hey!

Thank you for keeping this discussion going, as it helps us keep the feedback going to the Dev Team.

I know this issue is a frustrating pain point and to that I have some good news to share! The Devs are currently looking at increasing the Storage Capacity which they are hoping to implement it in a future update.

Thanks for all the feedback provided on the Inventory Limitations and your patience on the matter.

OminousGMan - Support Human :male_detective:

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Oh yay! Something will be done, sometime. Awesome.

OK, let’s briefly break this statement down:

"are currently looking at " - Haven’t decided yet!
“hoping to implement” - Even if it’s decided it’s a good idea, they may not do it!
“in a future update” - Some time between now and forever!

Thanks for the reassurance!

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Thanks for the response GMan. I’m not sure what kind of solution the devs have decided to implement, or even if they have made that decision yet, but I understand some implementations may take some time to code and test. However, it would be nice if in the mean time, they could provide some noticeable relief for what is probably one of the most frustrating issues in the game.

If I remember correctly, the last change came as a mini update and it just changed the multiplier on Northelm. It would be awesome if they could do something like that again, even if it comes with a crystal clear heads-up to everyone that this change is temporary pending a future update that reworks storage capacity. Sounds like something like that could be a win for everyone to me. The players stop hating this aspect of the game, and it buys the devs some time to do things right without having the players hating on the game and constantly asking, “when’s the change coming?”

What’s it like to play PQ3 after a few months?

Every day. Over and over. I can always individually salvage every single piece of gear as I encounter it in a chest which is super fun. But what if I want to make sure I dont already have it? Or I’d like to level it for a few shards; cool I then have to navigate multiple times back to the vault and fiddle with the one or two items remaining that prevent me from playing the game. God forbid I want to use multiple skirmish or dungeon loot tickets; inventory management game commence!

This is the game right now for anyone playing a few months. Constant fiddly choices about what to keep and what to salvage. I’m constantly sitting at max gear because someone thought it was a cool idea to introduce gear set bonuses to enhance gameplay with no increase to storage. And I’m one of the lucky ones with mythic (46) Northelm.

Lastly, this is essentially our game existence “forever” as there is very little additional room for growth currently in vault size (20 more Northelm crystals will get me 8 more slots max, the end). There is virtually no incentive to earn a new piece of gear because I have to sacrifice an existing piece of gear to make room. A gear-based game with no possibility of earning new gear is essentially not a game anymore.

This is critical. It needs an immediate fix. It’s immediately fixable.

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I completely agree. This has been the essence of the game for me since about 2 weeks after I started. Here’s a snippet from my first ever post back in July.

Storage is a constant problem. It reminds me of my OP in this thread:

I believe the answers to those questions are – It doesn’t add anything to the game. It creates a horrible user experience. It kills fun factor.

I can only describe the current storage/inventory issue as absolutely horrible.

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The inventory limit has really slowed down the amount and way that I play this game. I do my best to avoid getting gear, and I don’t look forward to it anymore. I really enjoy the gear bonuses, and all the aspects that make up gear, but it stops being enjoyable when I can’t plan out how I want my ideal gear setup to look. I can try, but I’d just about need to create (if one isn’t already available) a full item database with all possible evolutions and bonuses to determine the couple of loadouts that I would have to use forever. And I ever wanted or needed to change them, too bad, I wouldn’t have room to have spare sets that I could be evolving on the side to swap over to.

I truly hope that a fix for this is sent out before too many people reach a point where the only option left is to uninstall and move over to a different game.

Long story short, I would be motivated to spend more time on the game if I had a larger inventory.

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The frustration surrounding this issue only grows with time. I’ve completed the storyline with all 5 available classes and done all side quests that offer follower crystals. I’m stuck at 95 for max storage. I have to salvage Epic gear all the time because I don’t have room to store it, but the most frustrating is when I have to salvage gear items that are the correct mastery AND correct set type for a specific desired build. I have had to salvage 4 of those items recently! That ticks me off. There is no guarantee I’ll get those items again. As I shared recently in a different thread, I’ve been farming a specific gear item for over 2 months and still haven’t received it. So the fact that I’ve recently had to throw away 4 desired items simply because I don’t have room to store them is really frustrating.

Can we please get some temporary relief from this issue while we’re waiting for the dev’s designed solution to the inventory problem? @Jeto @OminousGMan

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I got to start the other day by opening my overnight chests, the event dungeon chests, and had to scrap 17 items just so I could play.

In the same boat as others here, stuck at 95 storage and daily scrapping items that are good colour and set items for one of my characters but having to be binned for no better reason than I can’t actually play the game if I kept them.

I come here daily in the fading hope there will be some news about an update… anything… but no.

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I was also considering this…again…last night. And it occurred to me.

Why do items that are equipped on a character take up space in your inventory? I honestly couldn’t (and still can’t…) come up with another game that treated their inventory system so,…dumb?

Guess I’m not asking for other games that do this same thing, it’s just so illogical it hurts me.

(I also love how we can get an almost immediate response to someone calling the developer out for grift on these boards, but yet not a single word on critical design problems.)

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Omg this is my life in this game! It’s to the point I hope my winnings do not include anything above uncommon. (Spoiler alert for any game devs… that is not a good thing!)

The good news (spoiler alert for any game devs… this is not actually good news) is that since there are very few specific gear pieces worth keeping when you have to store them in a cigar box, I can tell instantly if that rare or epic needs to be thrown out. The bad news is that since shards are not actually a thing, I can’t just toss those in the loot screen. I’ve got to play interface hockey over to my hero section to upgrade and then salvage.

This is ::drumroll:: NOT FUN!

It’s bad enough that every battle outside of some pvp (which has its own issues) is essentially the same. I can deal with that for quite awhile. It’s even worse that the actually playing of the game takes so damned long. But for the love of DOG! Please quit making me waste more of my day bouncing around the interface just to destroy my loot.

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Not to give them any ideas :roll_eyes: but they don’t even sell storage.

I’ve played games that have done that (usually with an intermediate currency, like gems here.) I did not love that, but at least I could see the point, even if I thought it was a bad idea.

Here I see no upside for anyone in starving us for storage. I’m right on the verge of throwing in the towel. Mainly because of what @Sibelios is describing. It’s constant, now. And its tedious as hell.

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Hi OminousGman,
Any update from you or the Dev’s?

Yeah, I’m pretty much at my breaking point. If it was just one thing, I could probably endure for a while. But coupled with the lack of feedback, interaction, and roadmap from the Devs. The fact that several issues are really obvious to anyone playing the game, yet they go unaddressed. The state of the economics of the game… which somebody in charge is driving and thinks is a good idea. Complaining that I’m hearing from the Gems of War community, which is apparently the more developed platform from the same developer. It’s all leaving me with the impression that the things that bother me most about this game are probably not changing soon… or ever.

Hey Everyone!

Just providing a quick update. The Devs have let us know that the Storage Capacity increase will be coming in update 0.38 which will be releasing VERY VERY SOON!

OminousGMan - Support Human :male_detective:

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Thanks for the update @OminousGMan. That’s the most positive thing we’ve heard for weeks!

More information like this, PLEASE!

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Thank you for the update and bonus points for positive news :smiley:

Thank you for the morale boost!

That is some very very welcome news :smiley:

by-very-soon-i-mean-probably-like-next-month-very-soon

Fingers crossed though! :innocent: