As of version 0.35, among the way too numerous things the version broke, one of them is there is no storage cap anymore for gear, spells, nor minions.
This gave the opportunity over the last month or so to test this thread from a while back: Northelm (Guard Follower) Needs at LEAST 2x More Gear Storage Growth
This topic is mostly on gear. While spells and pet storage is low, they don’t need nearly as much as gear will ever need.
Since 0.35, I have been keeping my storage below 150, which is 2x current max storage. Despite this, I am still salvaging around 98% of all drops obtained.
Gear currently has the following number of items MINIMUM to do 1 of everything that is needed within the game. These include:
- 1 equipment in every slot for resource bonuses (12)
- 1 of every uncommon weapon for dungeons and pvp (15)
- 1 of the rest of the slots in uncommon for pvp (11)
- 5 sets of full color equipment for pvp (60)
Other not required but generally desired things include:
- 1 of every equipment item in the game (75 not counting weapons)
- 1 of every weapon in every color for cosmetic purposes (75)
The first list of MINIMUM things to even play the game properly already exceeds the current cap. Adding completionist stuff and even a 2x higher storage would NOT be enough storage for it.
Having experienced 2x storage for a month, the ONLY thing I had enough storage to fully do from those above lists is to have all 15 weapons in uncommon, mostly because those dictate honor and gems per week.
Despite having 2x storage, I still haven’t gotten a single full set of any piece of equipment in correct color.
When storage is reverted back to non infinite with any coinciding buff to storage, the first thing to take a hit would be all the weapons. Basically every rare and epic weapon would have to be scrapped to make room for uncommons, because for whatever reason uncommons are the strongest weapon type in the game.
It has been evident since only a few weeks into the game that the storage limit for the game is at minimum 2x too short, especially for a game planning on being a live service that lasts for years. The current storage system doesn’t even support the current game with the current amount of content, with it only going to get worst over time.