I regularly have this problem. It’s very irritating.
DIAGNOSIS
The problem is that, when the filter resets, the gear list gets refreshed and scrolls back to the top of the list, which can push the selected item off the screen … leaving you with a salvage “confirm” button that doesn’t display the item being salvaged.
But, depending on how you navigate to that point, this doesn’t always happen.
DOCUMENTATION
Here is an example of when it doesn’t happen:
I go to select the item I wish to destroy. I don’t have anything else selected.
Now I bring up that item’s info. This also displays the item I currently have equipped in that slot.
Now I go to salvage the item. Because the “selection parameters” haven’t changed for the gear list (it was at display everything and has remained so), the display of gear to the right hasn’t been refreshed. So I see the X over the selected item.
.
Now, an example of when the problem does occur.
This time, I’ve started with my gauntlets selected. This automatically puts a filter on the displayed gear, so that only other items for that slot are displayed in the gear list.
Now I, again, select the item I wish to salvage, and its info pane opens up. You can see, behind it, that the gear list hasn’t yet refreshed.
Note, above the ‘salvage’ and ‘equip’ buttons, the “item info pane” on the right-hand side, which I’ll reference below, in the next section.
But, this time, when I hit the ‘salvage’ button, the gear list does refresh … it goes back to its “show all” configuration, and scrolls to the top of the gear list. Now all my armor is shown, and the dwarven gauntlets have been pushed down below the screen’s edge
And so, if I want to make sure I’m destroying the correct item, I have to scroll down through all the gear until that item is again shown in the list:
PROPOSED SOLUTION
Simplest, I imagine, would be to delete the command that resets the “filter” on the gear list. I.e.,in the second case, the “only show hand-slot items” filter should remain active throughout the entire salvaging process, so that the gear list pane is never refreshed, but stays in the configuration it had at the start of the process.
A nice improvement would be to expand the “SALVAGE” pane by doubling its width and putting the item info pane (noted above) on that new space to the right.
This would ensure the item, and its pertinent info, is displayed when the player confirms the deletion.
Here’s a rough approximation (obviously it’d have to be cleaned up a bit and incorporated into the expanded salvage pane … I’ve just c/p-ed to give the basic idea):
Obviously, this would only work for salvaging a single item, but perhaps a similar expansion could be done when confirming the salvaging of multiple items … just cast a version of the gear-list pane into the new right-hand-side area, filtering to show just the selected items.