Let's discuss the current state of chests and drop rates

The way @Lyrian talks about the Season Pass is as if all players had all available information and it was their fault if they invested in the Gold Pass or the Premium Pass and didn’t get what they wanted. Instead, very little information was actually available and it turns out that there was actually information that was hidden from us and also changed during the Pass itself.

@Lyrian, rather than using 20/20 hindsight to tut-tut anyone’s unrealistic expectations why don’t you turn that analysis on to the bait-and-switch tactics of the developer that you so regularly talk about as if they are just doing their job and players are just stupidly falling victim to clear pitfalls that anyone with half a brain would be aware of.

For instance here’s a great bait-and-switch, one amongst many:

So how to evaluate investing in Seasons Gear if said gear inexplicably doesn’t have the same basis for stat progression as other gear.

Same thing with chests: Seasons chests clearly gave different contents (much less gear, a lot more food/ore) from normal dungeon chests, and this was even before the Shards change. How does one evaluate that value if it’s another bait-and-switch.

What about putting out a long list of goals with potential rewards in which there is obviously now no clear path to even reach? Shouldn’t they have been explicit about what a Pass holder can reasonably expect to obtain? Or is silence the acceptable approach and players just have to stupidly decide what to do, all consequences then be on them.

This isn’t about players making the right and wrong decisions about what to invest their limited resources on. This is about a constant lack of information upon which to actually make decisions and leaving players worse off and frustrated as a result.

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