Good morning everyone,
I mentioned this before in one of the PvP discussions, but I’d like to open up a discussion and maybe draw more attention to this and find a good solution. Please note that my main pain point is that once you want to play a new character, the current system punishes you even more due the internal ranking system.
In the current system, all players are ranked. Given the feedback from @Jeto about the meaning of gear score (in the quote, “it” refers to Gear Score):
In my situation, I have:
- Citadel Level > 100
- a few mythical items (i.e., lvl 50 weapon)
- Spellbook level 50
- Close to moving from Platinum to Challenger League
As you can see, I am not really playing a lot of PvP (mainly due to the lack of time), but it was enough to increase the Tournament Points.
The only problem is: I do not like the character anymore and started focusing on two different classes. These heroes currently have no mythical items and a lower spellbook level of 35 and 45. But they share the tournament points, as they are account-wide.
Before the patch, I was matched against Opponents, where I died as soon as they filled the spells once or matched more than 5 skulls, (usually a GS of 2.9k+), so I had to switch back to my better-equipped character and to get a ~30-50% win ratio to receive some Honor. Sadly, this is no fun at all, especially, if you want to experiment with new class(es) and playstyles before investing Glyphs/Relics.
Don’t get me wrong: I don’t want easy wins in PvP. But as Honor is an important currency, the current system feels really bad and it would take weeks of constantly losing battles to manually decrease the Tournament Points to the point, where playing makes sense with a lower character.
So … any ideas are welcome on how to make PvP accessible when you want to switch characters. So far, I have two ideas:
a) Make the Tournament Points character-based and let every character move through the Leagues on their own. This makes sense in multiple aspects and even with Citadel, Gear, etc. you can argue that some people have a benefactor, some don’t - so they can move up in rank faster, but no more harm is done.
b) As I don’t really care about the Tournament Points, I could also live with the option to reset the Tournament Points and start over. While this is less flexible, it still might give you the option to start again and move to a League, where your equipment / spells / etc. is reasonable.
I personally would prefer a) as this is the way almost all other games I know work (you create a new character, you start at 0) - but I could live with b) as well. Any other ideas?
PS: I just checked and I am still matched against players with all mythical except for 3 legendary items.