Currently, the game forces the player to have to take a move to start the timer that ends the player’s turn; however, there are many instances where the board after casting a bunch of spells is already correct with an additional move ruining that setup.
Would be nice if double clicking the timer at the top would start the timer for when the player does not want to ruin the current board setup, allowing for no gems to be moved, or even just straight up end the turn with a warning menu prompt to prevent accidentally doing it.